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Re: libepoxy on OS X, gtk3

On Mon, 30 Nov 2015 15:07:59 +0100
Tobias Nygren <> wrote:

> On Mon, 30 Nov 2015 08:28:36 -0500
> Greg Troxel <> wrote:
> > I am building on OS X 10.9 with dmg-installed Xquartz, not having moved
> > to modular/in-tree yet.
> > 
> > A while ago, I found that gtk3 would not build, because libepoxy didn't
> > install glx.  This was a mess because upstream is trying to support a
> > notion that libepoxy might not require X, when really things that depend
> > on it expect it to provide them.   I fixed this on 2015-09-14.
> > 
> > Now, the failure is happening again - gtk3 doesn't build.
> > 
> > I haven't sorted through all the changes, but it looks like adam@'s
> > changes of 2015-11-19 removed the workaround for the upstream
> > exclude-glx bug.
> > 
> > I can certainly see having an option to not use x11 for this; I'm not
> > sure what it's then useful for (native quartz).   But certainly x11 apps
> > that use it like gtk3 are mainstream enough that they have to work.
> > 
> > How do people build gtk3 with x11 on OS X?
> There's AFAIK nothing in pkgsrc that needs libepoxy apart from gtk3 and
> the X server, so I assume the X11 support was dropped to fix some
> package that is not yet committed? It would be useful to know the
> motivation behind the change; without that I cannot suggest any
> solutions beyond reverting it.

I added an x11 option to the package for now. When we gain packages
that can work with native UI toolkit on OS X it might be better to add a
separate libepoxy-nox11 package that can coexist with libepoxy.


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