Hi,
Marcin Gondek wrote:
> If TNF is not able to host custom build packages, which is ok, community should help, how much it is in GB?
I don't know what the full size is for e.g. sparc64 packages or x86? It
will be of course for sure less, because I will not build all packages.
No intention (nor hope) to build Firefox or OpenOffice or such on a
SparcStation! It would fail and will be not useful anyway.
I just build some useful tools I need for building (e.g. github,
subversion....) and all its dependencies which are of great use anyway
(cmake, python, perl...) certain take really a lot of build. All
dependencies for GNUstep shall be met (my personal use scenario)
Basic tools which one would expect almost in base distribution: sudo,
gnutls, mozilla certificates. A bare-bones editor like nano. Zip/Unzip,
GNU tar... bash & tcsh
Now I am cutting my teeth on some X11 editors: xemacs compiles and
works! Very very good. I fear gvim and emacs will be heavier and
problematic due to GTK. And ICU... crossing fingers.
I am currently at 98 packages and 204MB. Not that much, but still a lot,
thinking it is native build and should be useful. [*]
At some point binary packages for Sparc32 were there ...
I only have qemu-installed NetBSD/sparc (on more "retro" machine with AMD X2 3800, tried to compile cinelerra-gg there under emulation, after 3 days ran into one of our build tools failure :)
(at some point cinelerra-cv was forked from this version, then cinelerra-gg was developed as another fork, but this specific little buildtime-only program remain unchanged for all those years)
I suspect there are few remaining users on real hardware ...As software becomes harder and harder to build, on BE platform with some strictier alignment requirements ...
On qemu it was easy to up ram to maximum (512 mb?), and I guess less retro x86 host can now use smp (MP) kernel in NetBSD guest (and get some speedup) due to this:
Not sure if I applied this to my qemu build or not ...
Riccardo
[*] up to now, things are quite smooth, in the past I had many more
issues. I wonder why nobody bothered to do an official build run?