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I ported an earlier version to run under NetBSD, but the build logic
back then was... hacky to say the least - #ifdef APPLE inside #ifdef
LINUX. Unfortunately without 3D accelerated X it wasn't much use for
anything :)

The main xbmc build system has been cleaned up a lot since then so I
would expect it to be easier.

My last changes are in githib in case there are of interest

On 4 June 2013 20:24, Pierre Pronchery <> wrote:
>                         Hey David,
> On 04/06/2013 21:20, David Wetzel wrote:
>> XBMC is now at version 12.2. How about trying that?
>> They fixed a lot of issues on the mac version so I guess some of that will 
>> affect the build on BSD too?
> well, good to know, but I do not have the time/motivation to work on
> this atm. About benefiting from MacOS X support, in practice it's rarely
> ever so simple: MacOS X is a platform of its own. Granted, it may
> provides hints of where platform-specific fixes are required, but that's
> all.
>> On 4 Jun 2013, at 15:13, Pierre Pronchery <> 
>> wrote:
>>> IIRC I never got it to compile all the way through back then. I was
>>> expecting it to work nonetheless on Linux so I uploaded the package
>>> anyway. I don't know if the situation has improved at all since then.
> HTH,
> --
> khorben

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