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doomlegacy-devel: Update to SVN revision 1621

Module Name:	pkgsrc-wip
Committed By:	Michael Baeuerle <>
Pushed By:	micha
Date:		Fri Mar 4 11:05:07 2022 +0100
Changeset:	0de7c594be57e9f8f7e6ae963e335ec965d6614c

Modified Files:

Log Message:
doomlegacy-devel: Update to SVN revision 1621

Remove "-blockmap" option from man page (a modified version of the blockmap
patch was merged, that moved this control to the game menu).

- commit revision 1621
Changes to support compiling on Mac OS X (Darwin).
Uses App folder.
Based on support from Gibbon.

To see a diff of this commit:;a=commitdiff;h=0de7c594be57e9f8f7e6ae963e335ec965d6614c

Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.

 doomlegacy-devel/Makefile              |  2 +-
 doomlegacy-devel/files/ | 14 ++------------
 2 files changed, 3 insertions(+), 13 deletions(-)

diff --git a/doomlegacy-devel/Makefile b/doomlegacy-devel/Makefile
index 35be0f85ba..66aabd08a3 100644
--- a/doomlegacy-devel/Makefile
+++ b/doomlegacy-devel/Makefile
@@ -2,7 +2,7 @@
 VERS=		1.48.10
 #PKGNAME=	doomlegacy-${VERS}
-SVNVERS=	1620
+SVNVERS=	1621
 DISTNAME=	doomlegacy-devel-0r${SVNVERS}
diff --git a/doomlegacy-devel/files/ b/doomlegacy-devel/files/
index 542e7b731d..4621a97563 100644
--- a/doomlegacy-devel/files/
+++ b/doomlegacy-devel/files/
@@ -1,10 +1,10 @@
 .\" Header
-.\" Copyright (c) 2019-2020 by Michael Baeuerle.
+.\" Copyright (c) 2019-2022 by Michael Baeuerle.
 .\" License: GNU Free Documentation License (GFDL)
-.TH $NAME 6 2020-05-14 Unix "$NAME $VERSION manual"
+.TH $NAME 6 2022-03-04 Unix "$NAME $VERSION manual"
@@ -82,16 +82,6 @@ Set the configfile to use.
 Default: config.cfg
-.BI -blockmap
-Ignore BLOCKMAP lump in WAD file and create a new blockmap internally.
-.RS 25
-Try this option if you encounter problems with collision detection
-(e.g. able to walk through a fence or unable to activate a switch).
-[Only available with pkgsrc blockmap patch]
-.TP 25
 .BI -deh " file [file ...]
 Load one or more DEH (DeHackEd) files or BEX files, which can change monster
 abilities and game text.

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