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doomlegacy-devel: Update to SVN revision 1621
Module Name: pkgsrc-wip
Committed By: Michael Baeuerle <micha%NetBSD.org@localhost>
Pushed By: micha
Date: Fri Mar 4 11:05:07 2022 +0100
Changeset: 0de7c594be57e9f8f7e6ae963e335ec965d6614c
Modified Files:
doomlegacy-devel/Makefile
doomlegacy-devel/files/doomlegacy.6.in
Log Message:
doomlegacy-devel: Update to SVN revision 1621
Remove "-blockmap" option from man page (a modified version of the blockmap
patch was merged, that moved this control to the game menu).
- commit revision 1621
Changes to support compiling on Mac OS X (Darwin).
Uses App folder.
Based on support from Gibbon.
To see a diff of this commit:
https://wip.pkgsrc.org/cgi-bin/gitweb.cgi?p=pkgsrc-wip.git;a=commitdiff;h=0de7c594be57e9f8f7e6ae963e335ec965d6614c
Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.
diffstat:
doomlegacy-devel/Makefile | 2 +-
doomlegacy-devel/files/doomlegacy.6.in | 14 ++------------
2 files changed, 3 insertions(+), 13 deletions(-)
diffs:
diff --git a/doomlegacy-devel/Makefile b/doomlegacy-devel/Makefile
index 35be0f85ba..66aabd08a3 100644
--- a/doomlegacy-devel/Makefile
+++ b/doomlegacy-devel/Makefile
@@ -2,7 +2,7 @@
VERS= 1.48.10
#PKGNAME= doomlegacy-${VERS}
-SVNVERS= 1620
+SVNVERS= 1621
DISTNAME= doomlegacy-devel-0r${SVNVERS}
CATEGORIES= games
diff --git a/doomlegacy-devel/files/doomlegacy.6.in b/doomlegacy-devel/files/doomlegacy.6.in
index 542e7b731d..4621a97563 100644
--- a/doomlegacy-devel/files/doomlegacy.6.in
+++ b/doomlegacy-devel/files/doomlegacy.6.in
@@ -1,10 +1,10 @@
.\"=============================================================================
.\" Header
.\"
-.\" Copyright (c) 2019-2020 by Michael Baeuerle.
+.\" Copyright (c) 2019-2022 by Michael Baeuerle.
.\" License: GNU Free Documentation License (GFDL)
.\"
-.TH $NAME 6 2020-05-14 Unix "$NAME $VERSION manual"
+.TH $NAME 6 2022-03-04 Unix "$NAME $VERSION manual"
.\"
.\"
.\"=============================================================================
@@ -82,16 +82,6 @@ Set the configfile to use.
.br
Default: config.cfg
.TP
-.BI -blockmap
-Ignore BLOCKMAP lump in WAD file and create a new blockmap internally.
-.PP
-.RS 25
-Try this option if you encounter problems with collision detection
-(e.g. able to walk through a fence or unable to activate a switch).
-.PP
-[Only available with pkgsrc blockmap patch]
-.RE
-.TP 25
.BI -deh " file [file ...]
Load one or more DEH (DeHackEd) files or BEX files, which can change monster
abilities and game text.
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