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doomlegacy-devel: Update to SVN revision 1621



Module Name:	pkgsrc-wip
Committed By:	Michael Baeuerle <micha%NetBSD.org@localhost>
Pushed By:	micha
Date:		Fri Mar 4 11:05:07 2022 +0100
Changeset:	0de7c594be57e9f8f7e6ae963e335ec965d6614c

Modified Files:
	doomlegacy-devel/Makefile
	doomlegacy-devel/files/doomlegacy.6.in

Log Message:
doomlegacy-devel: Update to SVN revision 1621

Remove "-blockmap" option from man page (a modified version of the blockmap
patch was merged, that moved this control to the game menu).

- commit revision 1621
Changes to support compiling on Mac OS X (Darwin).
Uses App folder.
Based on support from Gibbon.

To see a diff of this commit:
https://wip.pkgsrc.org/cgi-bin/gitweb.cgi?p=pkgsrc-wip.git;a=commitdiff;h=0de7c594be57e9f8f7e6ae963e335ec965d6614c

Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.

diffstat:
 doomlegacy-devel/Makefile              |  2 +-
 doomlegacy-devel/files/doomlegacy.6.in | 14 ++------------
 2 files changed, 3 insertions(+), 13 deletions(-)

diffs:
diff --git a/doomlegacy-devel/Makefile b/doomlegacy-devel/Makefile
index 35be0f85ba..66aabd08a3 100644
--- a/doomlegacy-devel/Makefile
+++ b/doomlegacy-devel/Makefile
@@ -2,7 +2,7 @@
 
 VERS=		1.48.10
 #PKGNAME=	doomlegacy-${VERS}
-SVNVERS=	1620
+SVNVERS=	1621
 DISTNAME=	doomlegacy-devel-0r${SVNVERS}
 CATEGORIES=	games
 
diff --git a/doomlegacy-devel/files/doomlegacy.6.in b/doomlegacy-devel/files/doomlegacy.6.in
index 542e7b731d..4621a97563 100644
--- a/doomlegacy-devel/files/doomlegacy.6.in
+++ b/doomlegacy-devel/files/doomlegacy.6.in
@@ -1,10 +1,10 @@
 .\"=============================================================================
 .\" Header
 .\"
-.\" Copyright (c) 2019-2020 by Michael Baeuerle.
+.\" Copyright (c) 2019-2022 by Michael Baeuerle.
 .\" License: GNU Free Documentation License (GFDL)
 .\"
-.TH $NAME 6 2020-05-14 Unix "$NAME $VERSION manual"
+.TH $NAME 6 2022-03-04 Unix "$NAME $VERSION manual"
 .\"
 .\"
 .\"=============================================================================
@@ -82,16 +82,6 @@ Set the configfile to use.
 .br
 Default: config.cfg
 .TP
-.BI -blockmap
-Ignore BLOCKMAP lump in WAD file and create a new blockmap internally.
-.PP
-.RS 25
-Try this option if you encounter problems with collision detection
-(e.g. able to walk through a fence or unable to activate a switch).
-.PP
-[Only available with pkgsrc blockmap patch]
-.RE
-.TP 25
 .BI -deh " file [file ...]
 Load one or more DEH (DeHackEd) files or BEX files, which can change monster
 abilities and game text.


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