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llvmpipe broken on arm64 (10.0_RC2)
The only way to launch applications using opengl (a PI4 here) is
to force mesa to use softpipe with the environment variable:
GALLIUM_DRIVER=softpipe
Note that sdl could try to use opengl even if the video driver is
set to x11. One could use:
SDL_RENDER_DRIVER=software SDL_FRAMEBUFFER_ACCELERATION=0
But that could bring other issues, for example:
https://bugs.scummvm.org/ticket/14530
Yes, I discovered this trying to play this Christmas Monkey Island 2.
Anyone knows the state of this in current? It seems there is more
interest on arm64 nowdays around here.
adr.
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