On 11.08.2019 09:17, Martin Husemann wrote: > On Sat, Aug 10, 2019 at 11:37:28PM +0200, Kamil Rytarowski wrote: >>> can we go back to the drawing board on this one and discuss the original >>> problem? >>> >> >> C++ and cast rules. > > The question is whether we really should play this game in our system headers. > The original state was usable in C++ (but awkward), or do I misunderstand > someting? > Not usable in C++, we shipped with patches in 3rd party code. Christos added casts for C to handle differences, but they do not work in C++ and its picky cast rules. > Martin >
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