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doomlegacy-devel: Update TODO
Module Name: pkgsrc-wip
Committed By: Michael Baeuerle <micha%NetBSD.org@localhost>
Pushed By: micha
Date: Wed May 20 12:44:32 2020 +0200
Changeset: 87ad4e50f79a037d9b9e5708d29a7047dce6d76c
Modified Files:
doomlegacy-devel/TODO
Log Message:
doomlegacy-devel: Update TODO
To see a diff of this commit:
https://wip.pkgsrc.org/cgi-bin/gitweb.cgi?p=pkgsrc-wip.git;a=commitdiff;h=87ad4e50f79a037d9b9e5708d29a7047dce6d76c
Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.
diffstat:
doomlegacy-devel/TODO | 15 ++++++++++++---
1 file changed, 12 insertions(+), 3 deletions(-)
diffs:
diff --git a/doomlegacy-devel/TODO b/doomlegacy-devel/TODO
index 1b5b8b0c05..a57efcc8e7 100644
--- a/doomlegacy-devel/TODO
+++ b/doomlegacy-devel/TODO
@@ -14,6 +14,7 @@ Part 8: Support for extended nodes
=> Deferred (not considered for 1.48 release)
[X] Add optional zlib dependency for build system
[X] Add support for compressed ZDoom extended nodes
+ Use "zdbsp -z" to create test map with compressed ZDoom extended nodes
=> Works as expected
@@ -27,14 +28,22 @@ Make it possible to play maps with broken blockmaps (or no blockmaps at all).
[X] Document option "-blockmap" in man page
[X] Test as workaround for NOVA II
Blockmap load error, Bug #658
- => Works as expected
+ => Works as expected (needs Feature #95 too)
[X] Test as as workaround for NOVA III
- Blockmaps missing completely
+ Blockmaps missing completely (needs Feature #95 too)
=> Works as expected
[X] Test as workaround for Lost Civilization
It's unclear whether the blockmaps are broken or not imported correctly
=> Works as expected
-[ ] Create upstream feature request
+[X] Created upstream feature request #96
+
+
+Part 10: Some textures show pink/black/pink stripes
+===================================================
+Just a cosmetic problem.
+
+[X] Created upstream bug report #663
+
EOF
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