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doom2-pwad-lost-civilization: Update TODO



Module Name:	pkgsrc-wip
Committed By:	Michael Baeuerle <micha%NetBSD.org@localhost>
Pushed By:	micha
Date:		Wed May 20 12:45:35 2020 +0200
Changeset:	4c2df76fb9abea9bf70a39d187c471cbd5adbe40

Modified Files:
	doom2-pwad-lost-civilization/TODO

Log Message:
doom2-pwad-lost-civilization: Update TODO

To see a diff of this commit:
https://wip.pkgsrc.org/cgi-bin/gitweb.cgi?p=pkgsrc-wip.git;a=commitdiff;h=4c2df76fb9abea9bf70a39d187c471cbd5adbe40

Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.

diffstat:
 doom2-pwad-lost-civilization/TODO | 3 +++
 1 file changed, 3 insertions(+)

diffs:
diff --git a/doom2-pwad-lost-civilization/TODO b/doom2-pwad-lost-civilization/TODO
index 4cb4efad8f..dc25ffe925 100644
--- a/doom2-pwad-lost-civilization/TODO
+++ b/doom2-pwad-lost-civilization/TODO
@@ -4,3 +4,6 @@ General Boom compatibility is not sufficient because the levels are huge and
 create blockmap and other problems. Some levels are playable with more or less
 clipping problems on Doom Legacy and PrBoom+, but others don't even load or
 crash the engine.
+
+Update:
+games/doomlegacy and wip/prboom-plus should now be good enough to play it.


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