I updated my machines to 11.0 and I notice in Firefox that WebGL is now not only enabled but also uses accellerated rendering. https://webglreport.com/?v=2 reports Renderer: Radeon HD 3200 Graphics, or similar where under 10.1 it reported "llvmpipe". (I switched back to the Radeon HD 5450 card again hoping that the stuff that magically broke in 10 now magically works in 11). However I remember that some time in the past there was some effort to disable accellerated webgl rendering for some reason. Indeed, the WebGL Aquarium crashes the Radeon card (this happened after I clicked "change view") Aug 10 22:41:17 murthe /netbsd: [ 3528.6645537] radeon0: warn: GPU lockup (current fence id 0x000000000000d073 last fence id 0x000000000000d079 on ring 0) Aug 10 22:41:17 murthe /netbsd: [ 3528.7645481] radeon0: autoconfiguration error: error: ring 3 stalled for more than 17000msec Aug 10 22:41:17 murthe /netbsd: [ 3528.7645481] radeon0: warn: GPU lockup (current fence id 0x00000000000804d9 last fence id 0x00000000000804db on ring 3) (over and over) and I had to reboot forcefully to recover. My laptop has Intel gfx and there it took a bit longer, but Firefox itself crashed, but at least the X11 server wasn't totally borked. (But Firefox now segfaults if I try to start it again...) So how do I tell Firefox to use llvmpipe again? There are many many webgl.* options in about:config, and webgl.disabled: true disables it all, but that goes a bit too far for now. -Olaf. -- ___ Olaf 'Rhialto' Seibert <rhialto/at/falu.nl> \X/ There is no AI. There is just someone else's work. --I. Rose
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