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Re: MesaLib and llvm

>>> I think disabling llvm disables graphical acceleration for radeon, so it's
>>> a pretty expensive choice to make. Perhaps we need to make llvm39 and so forth
>>> to avoid this problem.
>>> Previously, an llvm update broke rust, we should probably always do this.
>> I've backported the mesalib trunk patches for dealing with llvm4 to our
>> version of mesalib.  Gets me a version that builds on 7.x
> Thank you!
>> OK to commit?
> Add
> to before the llvm inclusion, bump PKGREVISION and commit.
> Thanks!
> Thomas

No, no!
I would rather depend on llvm and remove libLLVM as it entirely useless.


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