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[pkgsrc/trunk]: pkgsrc/games/wesnoth Update games/wesnoth to 1.12.6
details: https://anonhg.NetBSD.org/pkgsrc/rev/6bfbe40b57d0
branches: trunk
changeset: 348749:6bfbe40b57d0
user: leot <leot%pkgsrc.org@localhost>
date: Sat Jun 18 21:18:16 2016 +0000
description:
Update games/wesnoth to 1.12.6
Changes:
Version 1.12.6:
* Campaigns:
* Legend of Wesmere:
* Fixed recruit lists for AI sides in MP mode.
* Made it so the campaign displays an error and aborts when started with
Shuffle Sides enabled in MP mode.
* Language and i18n:
* Updated translations: British English, Galician, Italian, Japanese,
Portuguese, RACV, Russian, Scottish Gaelic, Slovak, Spanish, Swedish
* Terrains:
* Fixed glitches of river ford transitions.
* User interface:
* GUI1 comboboxes now use the thinner menu frame style.
* Fixed minimap buttons appearing without contents or in the wrong state
when the game window is resized, when using debug commands to toggle fog
and/or shroud, and probably a lot of other occurrences that are now
covered by a proper fix on top of the quick hacks shipped with versions
1.11.16 and 1.12.3.
* Fixed MP lobby games list coming up empty when Invert is checked while
Apply Filter is not (bug #23117).
* Fixed Observers icon appearing behind other top bar items in MP games on
horizontal UI resolutions < 1024 (bug #24455).
* Fixed ToD schedule progress indicator appearing behind other top bar items
on vertical UI resolutions < 600.
* Miscellaneous and bug fixes:
* Revert all updates to hot-key handling which broke letter-based short-cuts
on non-US keyboard layouts, where characters are in different key
locations (bug #24186).
* Fix the move-to-targets candidate action of the default AI ignoring tunnels
* Fix two rare bugs in the goto candidate action that resulted in goto moves
by other units being skipped after a unit could not get to its goal.
* Fixed possible assertion failures in multiplayer.
* Fixed false positive OOS messages in replay when replaying games from an
older Wesnoth version.
* Fixed saving the game during a replay creating corrupt saves (bug #23310).
* Fixed unit test compilation against Boost 1.60 and later (bug #24234).
diffstat:
games/wesnoth/Makefile | 4 ++--
games/wesnoth/distinfo | 10 +++++-----
2 files changed, 7 insertions(+), 7 deletions(-)
diffs (30 lines):
diff -r 6356c48348eb -r 6bfbe40b57d0 games/wesnoth/Makefile
--- a/games/wesnoth/Makefile Sat Jun 18 20:55:01 2016 +0000
+++ b/games/wesnoth/Makefile Sat Jun 18 21:18:16 2016 +0000
@@ -1,6 +1,6 @@
-# $NetBSD: Makefile,v 1.117 2015/12/05 21:25:44 adam Exp $
+# $NetBSD: Makefile,v 1.118 2016/06/18 21:18:16 leot Exp $
-DISTNAME= wesnoth-1.12.5
+DISTNAME= wesnoth-1.12.6
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=wesnoth/}
EXTRACT_SUFX= .tar.bz2
diff -r 6356c48348eb -r 6bfbe40b57d0 games/wesnoth/distinfo
--- a/games/wesnoth/distinfo Sat Jun 18 20:55:01 2016 +0000
+++ b/games/wesnoth/distinfo Sat Jun 18 21:18:16 2016 +0000
@@ -1,9 +1,9 @@
-$NetBSD: distinfo,v 1.57 2015/11/21 16:13:39 leot Exp $
+$NetBSD: distinfo,v 1.58 2016/06/18 21:18:16 leot Exp $
-SHA1 (wesnoth-1.12.5.tar.bz2) = 7bcfa9c5e36e139e0f93578eba717fd7af773b2a
-RMD160 (wesnoth-1.12.5.tar.bz2) = 5c615864f35b3a6627ff7a28b3e490ae7f600299
-SHA512 (wesnoth-1.12.5.tar.bz2) = 1a785c02389cd4bdc79b61f62c5bb98f01fde61c3923527195a5a8e8f8986349fcda3d40a4fb14248626ea8e79eba12b8232e39cce08bfea7fbdf3d9627d53b4
-Size (wesnoth-1.12.5.tar.bz2) = 387726941 bytes
+SHA1 (wesnoth-1.12.6.tar.bz2) = 225b018d9e61191d3c48663a515ecca82c4d8995
+RMD160 (wesnoth-1.12.6.tar.bz2) = 8a097e8b711e428799ebc0b95e8d771d83035db6
+SHA512 (wesnoth-1.12.6.tar.bz2) = 12ca3b5de8fd385b05cc8e76604f7aed68127a7542599d6e97cce793e10636e00bd65dcb088701e20ccc7191f41b1d67a00b291f885df880fac00d13d6fbde7a
+Size (wesnoth-1.12.6.tar.bz2) = 387869758 bytes
SHA1 (patch-CMakeLists.txt) = 1f17a95793db0d311508f1ff93f9aacedc7782f9
SHA1 (patch-ae) = 17c9f08bbe2aeb12771fc1c3430b1cf84ee75e15
SHA1 (patch-af) = ed3ef2d26a33b87e42e8c820c669315b81bf7938
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