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[pkgsrc/trunk]: pkgsrc/games/prboom-plus prboom-plus: Update games/prboom-plu...



details:   https://anonhg.NetBSD.org/pkgsrc/rev/8b31abe70100
branches:  trunk
changeset: 384690:8b31abe70100
user:      leot <leot%pkgsrc.org@localhost>
date:      Sat Sep 01 19:02:53 2018 +0000

description:
prboom-plus: Update games/prboom-plus to 2.5.1.4

Changes:
2.5.1.4  @ 2016-Jan-10
[+]  Added "Fix clipping problems in large levels" option.
[+]  Added "gl_finish" config variable.
[+]  Added "mus_fluidsynth_gain" and "mus_opl_gain cfg" config variables to
     fine tune output of fluidsynth and opl2 midi. Values allowed are 0 to
     1000. 50 (default) exactly matches old behavior.
[+]  Added a "Health Bar Above Monsters" option (health_bar* config variables).
[+]  Added a "Things appearance" automap option. Possible values: "classic",
     "scaled" and "icons".
[+]  Added "notarget" and "fly" cheat codes.
[+]  Added MBF's "-beta" codepointers.
[+]  Added a new HUD.
[+]  Added "shaders" sector light mode.
[+]  Support "Classic Doom" WAD files of Doom 3 BFG Edition, by Fabian
     Greffrath.
[+]  Support for HACX 1.2 IWAD, by Fabian Greffrath.
[+]  Support up to eight joystick buttons instead of just four, by Fabian
     Greffrath. The fifth and sixth buttons are mapped to strafe left and right.
[+]  Mouse look now is available in software mode.
[+]  Added a crosshair. Three different crosshair graphics are for choice:
     cross, angle and dot. Extra features are changing crosshair colors
     according to the player's health and/or on sight of a target.
[+]  Added "Allow Jump" option on "Prboom-plus 'bad' compatibility settings"
     page. Implemented by Fabian Greffrath.
[+]  Added a "Backpack Changes Thresholds" option.
[+]  -skipsec accepts a minutes prefix followed by a colon.
[+]  Two-key strafe50: StrafeOn + MoveLR = strafe50
[+]  Added "Allow Vertical Aiming" option on "Prboom-plus 'bad' compatibility
     settings" page.
[*]  Update to newest SDL libraries: SDL_mixer 1.2.12, SDL_image 1.2.12,
     SDL_net 1.2.8.
[*]  Brown color for weapons that cannot be fired on weapon HUD widget.
[*]  "Use GL surface for software mode" mode now works much faster if
     gl_finish is 0 in config.
[*]  process_affinity_mask config variable is removed. Single CPU core will be
     automatically forced if SDL MIDI player is used.
[*]  Better support for Chex Quest, by Fabian Greffrath. Embed chex.deh by
     fraggle in prboom-plus.wad.
[*]  Redo MBF-style multiple DEHACKED lumps. Load command line DeHackEd patches
     after DEHACKED lumps.
[*]  Improved rendering precision (wall wiggle), by kb1.
[*]  Realign automap grid with blockmap.
[-]  'Max Health', 'Max Soulsphere' and 'Megasphere Health' DEH parameters did
     not work after warping to level from command line since 2.4.8.1.
[-]  Buggy invulnerability effect if hi-res textures are used and there is no
     support for GL_ARB_framebuffer_object.
[-]  Simple shadows flicker during lowering lifts.
[-]  "Change palette on pain/bonus/power" settings did not work.
[-]  Lines of walls on automap were not displayed on Planisphere 2 at some zoom.
[-]  Fixed HOMs on Planisphere 2.
[-]  Incorrect clipping of automap in opaque mode after changing view window
     size. Affects only software mode.
[-]  Fixed long wall error.
[-]  Boom's ability to change floor and ceiling lighting independently was not
     applied to things in opengl.

diffstat:

 games/prboom-plus/Makefile |   5 ++---
 games/prboom-plus/distinfo |  10 +++++-----
 2 files changed, 7 insertions(+), 8 deletions(-)

diffs (28 lines):

diff -r 0a1af165203b -r 8b31abe70100 games/prboom-plus/Makefile
--- a/games/prboom-plus/Makefile        Sat Sep 01 18:01:48 2018 +0000
+++ b/games/prboom-plus/Makefile        Sat Sep 01 19:02:53 2018 +0000
@@ -1,7 +1,6 @@
-# $NetBSD: Makefile,v 1.5 2018/08/19 20:16:39 wiz Exp $
+# $NetBSD: Makefile,v 1.6 2018/09/01 19:02:53 leot Exp $
 
-DISTNAME=      prboom-plus-2.5.1.3
-PKGREVISION=   1
+DISTNAME=      prboom-plus-2.5.1.4
 CATEGORIES=    games
 MASTER_SITES=  ${MASTER_SITE_SOURCEFORGE:=prboom-plus/}
 
diff -r 0a1af165203b -r 8b31abe70100 games/prboom-plus/distinfo
--- a/games/prboom-plus/distinfo        Sat Sep 01 18:01:48 2018 +0000
+++ b/games/prboom-plus/distinfo        Sat Sep 01 19:02:53 2018 +0000
@@ -1,6 +1,6 @@
-$NetBSD: distinfo,v 1.2 2015/11/03 20:57:01 agc Exp $
+$NetBSD: distinfo,v 1.3 2018/09/01 19:02:53 leot Exp $
 
-SHA1 (prboom-plus-2.5.1.3.tar.gz) = f7448128ac725d48325ed6bc4f613708501dc875
-RMD160 (prboom-plus-2.5.1.3.tar.gz) = 345ce730eb045f800d750fb90b2f603e9fe8e7d5
-SHA512 (prboom-plus-2.5.1.3.tar.gz) = 6cad708d334b66e07c9343ebc30451c25f7188c220e9385d61ecf0bf06e0631e69024e1327dac518db9bdc557c0d19571c06bffea1f7e318abd2c770a9ba750d
-Size (prboom-plus-2.5.1.3.tar.gz) = 1465003 bytes
+SHA1 (prboom-plus-2.5.1.4.tar.gz) = 73b3b46c36aa693059f2762dcd807bfd0490f130
+RMD160 (prboom-plus-2.5.1.4.tar.gz) = ebb834844f6ca38aa55214ae8ee1d0cff5e2d5e8
+SHA512 (prboom-plus-2.5.1.4.tar.gz) = ca342bc2eac05458ed9c40aa781badc81416f25e51de23543f037df547d973dcca7522fb942160b7b797d24b6313a0e111afa11ad887199fbaab06240ffeb716
+Size (prboom-plus-2.5.1.4.tar.gz) = 1627558 bytes



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