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[pkgsrc/trunk]: pkgsrc/games/vvvvvv games: Add vvvvvv
details: https://anonhg.NetBSD.org/pkgsrc/rev/b7c0682e071f
branches: trunk
changeset: 407830:b7c0682e071f
user: nia <nia%pkgsrc.org@localhost>
date: Fri Jan 10 18:27:18 2020 +0000
description:
games: Add vvvvvv
VVVVVV is a platform game all about exploring one simple mechanical idea -
what if you reversed gravity instead of jumping?
The game is designed not to artificially gate your progress. In VVVVVV there
are no locks, no power-ups, no switches, nothing to stop you progressing
except the challenges themselves.
diffstat:
games/vvvvvv/DESCR | 6 +
games/vvvvvv/MESSAGE | 6 +
games/vvvvvv/Makefile | 27 ++++
games/vvvvvv/PLIST | 2 +
games/vvvvvv/distinfo | 9 +
games/vvvvvv/patches/patch-physfs_physfs__platform__unix.c | 17 ++
games/vvvvvv/patches/patch-src_FileSystemUtils.cpp | 68 ++++++++++
games/vvvvvv/patches/patch-src_SteamNetwork.c | 87 ++++++++++++++
8 files changed, 222 insertions(+), 0 deletions(-)
diffs (254 lines):
diff -r 47542adf1914 -r b7c0682e071f games/vvvvvv/DESCR
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/games/vvvvvv/DESCR Fri Jan 10 18:27:18 2020 +0000
@@ -0,0 +1,6 @@
+VVVVVV is a platform game all about exploring one simple mechanical idea -
+what if you reversed gravity instead of jumping?
+
+The game is designed not to artificially gate your progress. In VVVVVV there
+are no locks, no power-ups, no switches, nothing to stop you progressing
+except the challenges themselves.
diff -r 47542adf1914 -r b7c0682e071f games/vvvvvv/MESSAGE
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/games/vvvvvv/MESSAGE Fri Jan 10 18:27:18 2020 +0000
@@ -0,0 +1,6 @@
+===========================================================================
+$NetBSD: MESSAGE,v 1.1 2020/01/10 18:27:18 nia Exp $
+
+Copy all data files to ~/.local/share/VVVVVV before running the game.
+
+===========================================================================
diff -r 47542adf1914 -r b7c0682e071f games/vvvvvv/Makefile
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/games/vvvvvv/Makefile Fri Jan 10 18:27:18 2020 +0000
@@ -0,0 +1,27 @@
+# $NetBSD: Makefile,v 1.1 2020/01/10 18:27:18 nia Exp $
+
+DISTNAME= VVVVVVV-0.0.0.20200110
+PKGNAME= ${DISTNAME:tl}
+CATEGORIES= games
+MASTER_SITES= ${MASTER_SITE_GITHUB:=TerryCavanagh/}
+GITHUB_PROJECT= VVVVVV
+GITHUB_TAG= 9e5e9f3e670a0cc48475a20486b0630e83ae14b4
+
+MAINTAINER= pkgsrc-users%NetBSD.org@localhost
+HOMEPAGE= https://github.com/TerryCavanagh/VVVVVV
+COMMENT= 2D puzzle platform video game with gravity reversal
+LICENSE= vvvvvv-license
+
+WRKSRC= ${WRKDIR}/VVVVVV-${GITHUB_TAG}/desktop_version
+USE_CMAKE= yes
+USE_TOOLS+= pkg-config
+USE_LANGUAGES= c c++
+
+INSTALLATION_DIRS+= bin
+
+do-install:
+ ${INSTALL_PROGRAM} ${WRKSRC}/vvvvvv* ${DESTDIR}${PREFIX}/bin/vvvvvv
+
+.include "../../audio/SDL2_mixer/buildlink3.mk"
+.include "../../devel/SDL2/buildlink3.mk"
+.include "../../mk/bsd.pkg.mk"
diff -r 47542adf1914 -r b7c0682e071f games/vvvvvv/PLIST
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/games/vvvvvv/PLIST Fri Jan 10 18:27:18 2020 +0000
@@ -0,0 +1,2 @@
+@comment $NetBSD: PLIST,v 1.1 2020/01/10 18:27:18 nia Exp $
+bin/vvvvvv
diff -r 47542adf1914 -r b7c0682e071f games/vvvvvv/distinfo
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/games/vvvvvv/distinfo Fri Jan 10 18:27:18 2020 +0000
@@ -0,0 +1,9 @@
+$NetBSD: distinfo,v 1.1 2020/01/10 18:27:18 nia Exp $
+
+SHA1 (VVVVVVV-0.0.0.20200110-9e5e9f3e670a0cc48475a20486b0630e83ae14b4.tar.gz) = 7efdc53b9c86bcdbcbbdaced32390cd64e9ee4a0
+RMD160 (VVVVVVV-0.0.0.20200110-9e5e9f3e670a0cc48475a20486b0630e83ae14b4.tar.gz) = b12109fa84a6a87573210a2ffc99fb54cf62a605
+SHA512 (VVVVVVV-0.0.0.20200110-9e5e9f3e670a0cc48475a20486b0630e83ae14b4.tar.gz) =
5e1ab96261afa091496bb79b6c2a5f5c5f304dbf03214cc87bfb01e722fe26fde14e9a659fff2ac9411be2247fd53bf0d6e400ea2ac2a78637bda0ddd8f87078
+Size (VVVVVVV-0.0.0.20200110-9e5e9f3e670a0cc48475a20486b0630e83ae14b4.tar.gz) = 828498 bytes
+SHA1 (patch-physfs_physfs__platform__unix.c) = 6c84e653c3058d614d08783925b35892e3f0950c
+SHA1 (patch-src_FileSystemUtils.cpp) = 6ad10e2827e0453abdb50036fc156f7ec9504c28
+SHA1 (patch-src_SteamNetwork.c) = 8e86050961b0a623e1794eeef03ce312c8fcefe9
diff -r 47542adf1914 -r b7c0682e071f games/vvvvvv/patches/patch-physfs_physfs__platform__unix.c
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/games/vvvvvv/patches/patch-physfs_physfs__platform__unix.c Fri Jan 10 18:27:18 2020 +0000
@@ -0,0 +1,17 @@
+$NetBSD: patch-physfs_physfs__platform__unix.c,v 1.1 2020/01/10 18:27:18 nia Exp $
+
+Support NetBSD.
+
+--- physfs/physfs_platform_unix.c.orig 2020-01-10 16:45:29.000000000 +0000
++++ physfs/physfs_platform_unix.c
+@@ -57,6 +57,10 @@
+ #include <sys/sysctl.h>
+ #endif
+
++#ifdef __NetBSD__
++#include <sys/statvfs.h>
++#define statfs statvfs
++#endif
+
+ #include "physfs_internal.h"
+
diff -r 47542adf1914 -r b7c0682e071f games/vvvvvv/patches/patch-src_FileSystemUtils.cpp
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/games/vvvvvv/patches/patch-src_FileSystemUtils.cpp Fri Jan 10 18:27:18 2020 +0000
@@ -0,0 +1,68 @@
+$NetBSD: patch-src_FileSystemUtils.cpp,v 1.1 2020/01/10 18:27:18 nia Exp $
+
+Support non-Linux
+
+--- src/FileSystemUtils.cpp.orig 2020-01-10 16:45:29.000000000 +0000
++++ src/FileSystemUtils.cpp
+@@ -14,7 +14,7 @@
+ #include <shlobj.h>
+ #define mkdir(a, b) CreateDirectory(a, NULL)
+ #define VNEEDS_MIGRATION (mkdirResult != 0)
+-#elif defined(__linux__) || defined(__APPLE__)
++#elif defined(__unix__) || defined(__APPLE__)
+ #include <sys/stat.h>
+ #include <limits.h>
+ #define VNEEDS_MIGRATION (mkdirResult == 0)
+@@ -141,7 +141,13 @@ std::vector<std::string> FILESYSTEM_getL
+
+ void PLATFORM_getOSDirectory(char* output)
+ {
+-#if defined(__linux__)
++#if defined(__APPLE__)
++ strcpy(output, PHYSFS_getUserDir());
++ strcat(output, "Library/Application Support/VVVVVV/");
++#elif defined(_WIN32)
++ SHGetFolderPath(NULL, CSIDL_PERSONAL, NULL, SHGFP_TYPE_CURRENT, output);
++ strcat(output, "\\VVVVVV\\");
++#else
+ const char *homeDir = getenv("XDG_DATA_HOME");
+ if (homeDir == NULL)
+ {
+@@ -153,14 +159,6 @@ void PLATFORM_getOSDirectory(char* outpu
+ strcpy(output, homeDir);
+ strcat(output, "/VVVVVV/");
+ }
+-#elif defined(__APPLE__)
+- strcpy(output, PHYSFS_getUserDir());
+- strcat(output, "Library/Application Support/VVVVVV/");
+-#elif defined(_WIN32)
+- SHGetFolderPath(NULL, CSIDL_PERSONAL, NULL, SHGFP_TYPE_CURRENT, output);
+- strcat(output, "\\VVVVVV\\");
+-#else
+-#error See PLATFORM_getOSDirectory
+ #endif
+ }
+
+@@ -169,7 +167,7 @@ void PLATFORM_migrateSaveData(char* outp
+ char oldLocation[MAX_PATH];
+ char newLocation[MAX_PATH];
+ char oldDirectory[MAX_PATH];
+-#if defined(__linux__) || defined(__APPLE__)
++#if defined(__unix__) || defined(__APPLE__)
+ DIR *dir = NULL;
+ struct dirent *de = NULL;
+ DIR *subDir = NULL;
+@@ -182,10 +180,10 @@ void PLATFORM_migrateSaveData(char* outp
+ return;
+ }
+ strcpy(oldDirectory, homeDir);
+-#if defined(__linux__)
+- strcat(oldDirectory, "/.vvvvvv/");
+-#elif defined(__APPLE__)
++#if defined(__APPLE__)
+ strcat(oldDirectory, "/Documents/VVVVVV/");
++#else
++ strcat(oldDirectory, "/.vvvvvv/");
+ #endif
+ dir = opendir(oldDirectory);
+ if (!dir)
diff -r 47542adf1914 -r b7c0682e071f games/vvvvvv/patches/patch-src_SteamNetwork.c
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/games/vvvvvv/patches/patch-src_SteamNetwork.c Fri Jan 10 18:27:18 2020 +0000
@@ -0,0 +1,87 @@
+$NetBSD: patch-src_SteamNetwork.c,v 1.1 2020/01/10 18:27:18 nia Exp $
+
+Don't depend on proprietary steam libs
+
+--- src/SteamNetwork.c.orig 2020-01-10 16:45:29.000000000 +0000
++++ src/SteamNetwork.c
+@@ -15,10 +15,8 @@
+ #define NETWORK_LIBRARY "steam_api.dll"
+ #elif defined(__APPLE__)
+ #define NETWORK_LIBRARY "libsteam_api.dylib"
+-#elif defined(__linux__)
+-#define NETWORK_LIBRARY "libsteam_api.so"
+ #else
+-#error NETWORK_LIBRARY: Unrecognized platform!
++#define NETWORK_LIBRARY "libsteam_api.so"
+ #endif
+
+ /* Function Pointer Types */
+@@ -97,68 +95,6 @@ static void ClearPointers()
+
+ int NETWORK_init()
+ {
+- intptr_t steamClient;
+- int32_t steamUser, steamPipe;
+-
+- libHandle = SDL_LoadObject(NETWORK_LIBRARY);
+- if (!libHandle)
+- {
+- printf("%s not found!\n", NETWORK_LIBRARY);
+- return 0;
+- }
+-
+- #define LOAD_FUNC(name) \
+- name = (name##Func) SDL_LoadFunction(libHandle, #name); \
+- if (!name) \
+- { \
+- printf("%s symbol %s not found!\n", NETWORK_LIBRARY, #name); \
+- ClearPointers(); \
+- return 0; \
+- }
+- LOAD_FUNC(SteamAPI_Init)
+- LOAD_FUNC(SteamAPI_Shutdown)
+- LOAD_FUNC(SteamAPI_RunCallbacks)
+- LOAD_FUNC(SteamInternal_CreateInterface)
+- LOAD_FUNC(SteamAPI_GetHSteamUser)
+- LOAD_FUNC(SteamAPI_GetHSteamPipe)
+- LOAD_FUNC(SteamAPI_ISteamClient_GetISteamUserStats)
+- LOAD_FUNC(SteamAPI_ISteamUserStats_RequestCurrentStats)
+- LOAD_FUNC(SteamAPI_ISteamUserStats_StoreStats)
+- LOAD_FUNC(SteamAPI_ISteamUserStats_GetStat)
+- LOAD_FUNC(SteamAPI_ISteamUserStats_SetStat)
+- LOAD_FUNC(SteamAPI_ISteamUserStats_SetAchievement)
+- #undef LOAD_FUNC
+-
+- if (!SteamAPI_Init())
+- {
+- printf("Steamworks not initialized!\n");
+- ClearPointers();
+- return 0;
+- }
+- steamClient = SteamInternal_CreateInterface(VVVVVV_STEAMCLIENT);
+- steamUser = SteamAPI_GetHSteamUser();
+- steamPipe = SteamAPI_GetHSteamPipe();
+- if (!steamClient || !steamUser || !steamPipe)
+- {
+- SteamAPI_Shutdown();
+- printf(VVVVVV_STEAMCLIENT " not created!\n");
+- ClearPointers();
+- return 0;
+- }
+- steamUserStats = SteamAPI_ISteamClient_GetISteamUserStats(
+- steamClient,
+- steamUser,
+- steamPipe,
+- VVVVVV_STEAMUSERSTATS
+- );
+- if (!steamUserStats)
+- {
+- SteamAPI_Shutdown();
+- printf(VVVVVV_STEAMUSERSTATS " not created!\n");
+- ClearPointers();
+- return 0;
+- }
+- SteamAPI_ISteamUserStats_RequestCurrentStats(steamUserStats);
+ return 1;
+ }
+
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