pkgsrc-Bugs archive

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index][Old Index]

PR/39679 CVS commit: pkgsrc/games/wesnoth



The following reply was made to PR pkg/39679; it has been noted by GNATS.

From: Thomas Klausner <wiz%netbsd.org@localhost>
To: gnats-bugs%gnats.NetBSD.org@localhost
Cc: 
Subject: PR/39679 CVS commit: pkgsrc/games/wesnoth
Date: Thu,  9 Oct 2008 12:55:24 +0000 (UTC)

 Module Name:   pkgsrc
 Committed By:  wiz
 Date:          Thu Oct  9 12:55:24 UTC 2008
 
 Modified Files:
        pkgsrc/games/wesnoth: Makefile PLIST distinfo
 Removed Files:
        pkgsrc/games/wesnoth/patches: patch-aa patch-ab
 
 Log Message:
 Update to 1.4.5, provided by Leonardo Taccari in PR 39679:
 
 Version 1.4.5:
  * campaigns:
    * Sceptre of Fire
      * Fixed a coordinate bug that caused 'Hills of the Shorbear Clan' to not
        end when it was supposed to.
      * Fixed a bug that allowed one to finish 'The Dragon' by defeating both
        enemy leaders.
  * graphics:
    * new portraits: Silver Mages, White Mages, female Mage of Light, Arch 
Mages,
      Red Mages, Dark Adepts, female Necromancer/Dark Sorceress, L1 Mages, Lich
  * language and i18n:
    * updated translations: Chinese (Traditional), Czech, Danish, French,
      Galician, German, Hungarian, Italian, Lithuanian, Polish, Russian,
      Spanish
    * updated manpages: Hungarian
    * updated manual: Hungarian
    * fonts: DejaVuSans 2.26
  * miscellaneous and bug fixes:
    * Fixed linewrapping with not to wrap markups (bug #11946 and bug #11945)
    * Fixed OOS bug when giving control and having move in undo stack.
    * Fixed crash when ai moves units next to level 0 hiden unit (bug #12252)
    * Fixed loading ai parameters. MP side defination now overwrites
      era values (bug #12171)
    * Fixed MP saves to transfer correct completion state to remote clients
      when loadin game (bug #10385)
 
 Version 1.4.4:
  * language and i18n:
    * new translation: Latvian
    * updated translations: Arabic, Catalan, Chinese (Traditional), Czech,
      Danish, Finnish, French, Galician, German, Greek, Hungarian, Italian,
      Japanese, Lithuanian, Polish, Russian, Serbian, Slovak
    * langcode change: moved gl_ES to gl
  * miscellaneous and bug fixes:
    * Fixed timer end warning not to play in opponents turn (bug: #11517)
    * fix bug #11630 (preventing redo and rename during opponent's turn)
    * Added recursion preventarion to [kill] fire_event=yes [/kill]
    * Added check whether sendfile is in glibc (debian patch #490638)
 
 Version 1.4.3:
  * campaigns:
    * The Rise of Wesnoth:
      * fixed the Wesfolk Outcast line's distract ability not working
  * language and i18n:
    * new translations: Arabic, Friulian, Macedonian
    * updated translations: Czech, Danish, Dutch, Estonian, Finnish, French,
      German, Hungarian, Japanese, Polish, Russian, Serbian, Slovak, Spanish
    * fonts: DejaVuSans 2.25
    * manual: updated screenshots to match UI rearrangements
  * WML engine:
    * fix [teleport] capturing villages with the wrong side (bug #11683)
  * campaignd
    * made campaign server use gzip compression for networking
    * made campaign server detect if client can receive gzipped data
    * made campaign server use gzip for storing addons
    * added configuraion option to choose gzip compression level
  * miscellaneous and bug fixes:
    * fixed parser bug that prevented loading binary data strings
    * starting a campaign without any installed now gives an error.
    * fixed issues with campaign info in non-compressed saved games
      (bug #11386)
    * Backported graceful restart feature to server
    * Improved connection stability with slow connections.
    * Implemented send_file to reduce memory usage when sending files
    * Fixed a mememory leak in networking code
    * fixed an alignement issue which caused a SIGBUS on a Sparc
      (debian bug #426318)
    * Fixed tokenizer not to strip CR from quoted string becaue it would destroy
      images transfered over network
    * added some includes to fix compilation problems with Sun Studio 12
      (patch #1066)
    * fixed null-pointer reference in network code
 
 
 To generate a diff of this commit:
 cvs rdiff -r1.46 -r1.47 pkgsrc/games/wesnoth/Makefile
 cvs rdiff -r1.23 -r1.24 pkgsrc/games/wesnoth/PLIST
 cvs rdiff -r1.29 -r1.30 pkgsrc/games/wesnoth/distinfo
 cvs rdiff -r1.9 -r0 pkgsrc/games/wesnoth/patches/patch-aa
 cvs rdiff -r1.7 -r0 pkgsrc/games/wesnoth/patches/patch-ab
 
 Please note that diffs are not public domain; they are subject to the
 copyright notices on the relevant files.
 


Home | Main Index | Thread Index | Old Index