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Re: GUI with Go
On 05.09 12:42, Niels Müller Larsen wrote:
Has anyone here played with GUI programming in #go on #netbsd? I
have tried #tk and #fyne. They both fail the hello world test, I
tried on my newly installed #netbsd11, and with the same negative
result on the other laptop's #netbsd10.
#tk lacks some eval functions. if I use the same code on openbsd,
there are error msg about a systemcall.
#fyne lacks some #wayland related header files. (I don't do
wayland :) I have installed the required prereqs as written on the
fyne. Theheader files are present on the system, but elsewhere. If I
ln them where the error msg says they are needed, I get other errors
also related to wayland.
If anyone has experience with either, I would very much appreciate a
hint.
Hi, I have tried; fyne was the framework I stuck with on other platforms
since it seemed the least bad but on NetBSD the build broke way deep
in the depends, apparently because skia isn't available as a binary
package(?). At that point I was so out of my depth that I just gave up.
The other one I remember having some success with was libui-ng
(github.com/libui-ng/golang-ui) which should display widgets using gtk+,
but it wasn't as nice to use. I haven't tried if it still works, and
libui-ng (the C library) might be dead.
I guess we have the compounding problems of go being typecast for
webservices and netbsd being somewhat overshadowed by the penguin hordes.
Staffan
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