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Re: Remote pid with SOCK_DGRAM local socket
On Sun, May 15, 2011 at 12:07:00AM +0100, David Laight wrote:
> > ...for ever-decreasing values of "not immediately". It doesn't take
> > that long to cycle through 32768 processes any more, and I think we're
> > pretty soon going to have to take the plunge and go to 32-bit pids.
>
> They are kept low because some emulations (which might just have
> been killed) can only handle 16bit pids, and to reduce typing
> when kiling processes (and probably for layout in ps and top).
>
> If the system has a lot of active processes, then the pid numbers
> will increase.
bleh, emulations. That might require a two-tiered allocator, which
would be a big pain. The rest is only a hassle, but a fairly large one
(hence "take the plunge") ... but it's the cycle rate that's the big
concern.
> Might be worth allowing 24bits, I think this will increase the
> number of forks before a pid can by reused by a factor of 256.
> (Can't remember off hand what the minimum is at the moment.)
It's close enough.
I wonder if it's feasible to take other steps to mitigate the effect
of cycling through.
> Linux systems still allocated 'next free pid' - so it is fairly easy
> to guess the next number.
I'm not sure that's still true, but even if so it doesn't matter. The
openbsd claim that it does is based on the assumption that there's a
lot of code in the wild that calls srandom(getpid()) and expects good
results, and that's just not been my experience.
--
David A. Holland
dholland%netbsd.org@localhost
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