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Re: improving pkglint
On Sat, Nov 26, 2011 at 11:52:55PM +0100, Thomas Klausner wrote:
> > A while back I wrote:
> > : (Speaking of which: is there any interest in making pkglint more
> > : approachable so more people can work on it? Or is it just my perl
> > : allergy that makes it look a mess to me?)
> > and nobody responded. Admittedly it was at the tail of another
> > thread... but the question stands. Anyone?
> It's split into functions, has comments, readable variable names,
> explains the cases it handles -- actually I think it's not bad at all.
> Perhaps you can mention what kind of improvements you would want in
> it, or what your issues are?
Well... I looked at it to see if I could get it to enforce proper
games group usage, and found it entirely impenetrable.
I guess it's just my Perl allergy.
David A. Holland
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