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Re: very old rtt calculation bug?
On Wed, Nov 10, 2010 at 08:06:03AM -0500, Greg Troxel wrote:
>
> There are several problems in the RTT code.
>
> value is stored with a +1 to let 0 be special, but it's not subtracted
> before use
>
> rounding errors when dealing with very low RTTs
>
> "very low" is not that low because this is based on a long timer tick
>
> We have a fix for the first two problems; with the fix TCP performs
> better under loss due to faster RTO processing.
Thanks, Greg!
Thor
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