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Re: very old rtt calculation bug?



On Wed, Nov 10, 2010 at 08:06:03AM -0500, Greg Troxel wrote:
> 
> There are several problems in the RTT code.
> 
>   value is stored with a +1 to let 0 be special, but it's not subtracted
>   before use
> 
>   rounding errors when dealing with very low RTTs
> 
>   "very low" is not that low because this is based on a long timer tick
> 
> We have a fix for the first two problems; with the fix TCP performs
> better under loss due to faster RTO processing.

Thanks, Greg!

Thor


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