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Re: CVS commit: src/gnu/usr.bin/groff
In article <20120813231935.GA21179%babymeat.com@localhost>,
Tom Spindler <dogcow%babymeat.com@localhost> wrote:
>On Tue, Aug 14, 2012 at 12:06:52AM +0100, Mindaugas Rasiukevicius wrote:
>> Tom Spindler <dogcow%babymeat.com@localhost> wrote:
>> > On Mon, Aug 13, 2012 at 08:20:45PM +0000, David Holland wrote:
>> > > On Fri, Aug 10, 2012 at 10:18:09PM +0400, Valeriy E. Ushakov wrote:
>> > > > Linking against libstdc++ wastes space and time at runtime.
>> > > >
>> > > > [...]
>> > > >
>> > > > I guess you are working on clang support, so leaking libsupc++ into
>> > > > the build gets in your way. Please, instead of always linking
>> > > > libstdc++ make it possible for a c++ program to express "i don't need
>> > > > libstdc++" in a clean way.
>> > >
>> > > That's a fine idea, but, really, if you're concerned about space and
>> > > time at runtime, don't use C++ at all.
>> > Wasn't the mdocml(?) package suppossed to eliminate the need for
>> > groff in tools/ and/or in base?
>> Preferably, the elimination of need for C++ compiler in tools as well.
>games/dab is written in C++.
This is just a toy I wrote in c++ (avoiding libstdc++ on purpose) to verify
that the compiler works. We can disable it's build with MKCPLUSPLUS if that
becomes an issue.
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