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doomlegacy-devel: Update to SVN revision 1602



Module Name:	pkgsrc-wip
Committed By:	Michael Baeuerle <micha%NetBSD.org@localhost>
Pushed By:	micha
Date:		Fri Nov 12 12:21:40 2021 +0100
Changeset:	4e59d89326d554ad3bd8974812b3f7b2443abde5

Modified Files:
	doomlegacy-devel/Makefile

Log Message:
doomlegacy-devel: Update to SVN revision 1602

Avactor.wad has some masked textures used on upper textures and single
sided walls.  This is not entirely valid usage, but happens.
The software render draws black in the missing portions of the texture.
OpenGL is drawing a masked texture, showing sky through the wall.
Changed the drawing of such textures in hardware draw to not use the
texture alpha.
Changed the SplitWall function to support such alternative drawing
blends.

To see a diff of this commit:
https://wip.pkgsrc.org/cgi-bin/gitweb.cgi?p=pkgsrc-wip.git;a=commitdiff;h=4e59d89326d554ad3bd8974812b3f7b2443abde5

Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.

diffstat:
 doomlegacy-devel/Makefile | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diffs:
diff --git a/doomlegacy-devel/Makefile b/doomlegacy-devel/Makefile
index 401005eb75..7576f3a9af 100644
--- a/doomlegacy-devel/Makefile
+++ b/doomlegacy-devel/Makefile
@@ -2,7 +2,7 @@
 
 VERS=		1.48.8
 #PKGNAME=	doomlegacy-${VERS}
-SVNVERS=	1601
+SVNVERS=	1602
 DISTNAME=	doomlegacy-devel-0r${SVNVERS}
 CATEGORIES=	games
 


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