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Re: MesaLib and llvm
>>> I think disabling llvm disables graphical acceleration for radeon, so it's
>>> a pretty expensive choice to make. Perhaps we need to make llvm39 and so forth
>>> to avoid this problem.
>>> Previously, an llvm update broke rust, we should probably always do this.
>> I've backported the mesalib trunk patches for dealing with llvm4 to our
>> version of mesalib. Gets me a version that builds on 7.x
> Thank you!
>> OK to commit?
> BUILDLINK_API_DEPENDS.libLLVM+= libLLVM>=4.0
> to options.mk before the llvm inclusion, bump PKGREVISION and commit.
I would rather depend on llvm and remove libLLVM as it entirely useless.
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