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RE: devel/boost-libs-1.53.0 won't build on alpha

> For alpha it sounds reasonable to add support, but is anyone actually
> going to use a monster like boost-libs on m68k?

I'd always hoped to get games/alephone going on mac68k, since that was the original hardware platform for the progenitor game back in the 90s. Without the direct hardware access they could use then, though, it's unlikely it would be even remotely usable.

> I remember how painfull it was on sparc (and I kinda cheated there
> with a sparc64 machine running 32bit).
> To put it blunt: isn't it much more sensible to mark boost-libs as
> NOT_FOR_.... instead? Does anyone know if it fully builds w/o
> context?

Sounds like a good question for upstream. Anyone here follow boost development?


Tim Larson
Software Engineer
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