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PR/48139 CVS commit: pkgsrc/games/wesnoth

The following reply was made to PR pkg/48139; it has been noted by GNATS.

From: "OBATA Akio" <>
Subject: PR/48139 CVS commit: pkgsrc/games/wesnoth
Date: Fri, 30 Aug 2013 08:14:42 +0000

 Module Name:   pkgsrc
 Committed By:  obache
 Date:          Fri Aug 30 08:14:42 UTC 2013
 Modified Files:
        pkgsrc/games/wesnoth: Makefile PLIST distinfo
        pkgsrc/games/wesnoth/patches: patch-af patch-src_construct__dialog.hpp
 Log Message:
 Update games/wesnoth to 1.10.6.
 based on PR pkg/48139 by Leonardo Taccari (with conditional PLIST fix)
 Version 1.10.6:
  * Campaigns:
    * The Rise of Wesnoth:
      * Fix bug #16772: AI won't attack
    * Son of the Black Eye:
      * Prevent infinite loop if fewer than two transport ships (bug #20389)
  * Language and i18n:
    * Updated translations: British English, Chinese (Simplified),
      Chinese (Traditional), Dutch, Estonian, French, Galician, German,
      Hungarian, Italian, Latin, Portuguese, Portuguese (Brazil),
      Scottish Gaelic, Serbian, Slovak, Vietnamese
  * Multiplayer:
    * Moved new lobby option in Preferences -> Multiplayer to Advanced
      Preferences and clarified description
  * User interface:
    * Scale down unit baseframes larger than 72x72 in the Recruit and Recall
      dialogs to prevent all list entries from being enlarged to fit
  * WML engine:
    * Fixed [disallow_end_turn] losing effect on save/reload (bug #20350)
    * Fixed [disallow_end_turn] persisting when advancing to the next scenario
      (bug #20351)
    * Fixed bug #20401: [remove_unit_overlay] did not work when the image used 
      image path function that took multiple parameters.
  * Miscellaneous and bug fixes:
    * Fixed a rare case where a player could exercise (very) limited control of
      another (human) player's units in a hotseat game.
    * Made wmllint recognize victory_string, defeat_string, 
      and notes_string (all from the [objectives] tag) as attributes that need
      to be made translatable
    * Fixed wmllint complaining about id= attributes in [time_area]s
    * Make drakes fly on volcano tiles (bug #20485).
    * Fixed bug #20290: No longer terminate due to a corrupt savegame.
    * Fixed bug #19970: No longer terminate due to corrupt preferences.
    * Fixed a display artifact (halos not cleared) when WML moves a unit.
    * Use bilinear interpolation for scaling images down.
    * Fixed wmllint, wmlscope and wmlindent not working correctly on Windows if 
      command line argument ends with a backslash
 To generate a diff of this commit:
 cvs rdiff -u -r1.94 -r1.95 pkgsrc/games/wesnoth/Makefile
 cvs rdiff -u -r1.38 -r1.39 pkgsrc/games/wesnoth/PLIST
 cvs rdiff -u -r1.49 -r1.50 pkgsrc/games/wesnoth/distinfo
 cvs rdiff -u -r1.5 -r1.6 pkgsrc/games/wesnoth/patches/patch-af
 cvs rdiff -u -r1.1 -r1.2 \
     pkgsrc/games/wesnoth/patches/patch-src_construct__dialog.hpp \
 Please note that diffs are not public domain; they are subject to the
 copyright notices on the relevant files.

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