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Re: pkg/29429: games/quake fails build
xtraeme%netbsd.org@localhost wrote:
Synopsis: package games/quake fails build
State-Changed-From-To: open->feedback
State-Changed-By: xtraeme%netbsd.org@localhost
State-Changed-When: Thu, 17 Feb 2005 18:24:20 +0000
State-Changed-Why:
I have committed a fix, update your pkgsrc and try again.
Thanks for the quick response, xtraeme.
Regret having to report that build is still not successful.
Greetings, Lux
Here is the output:
In file included from /usr/pkgsrc/games/quake/work/qw/client/quakedef.h:76,
from
/usr/pkgsrc/games/quake/work/qw/client/gl_vidlinuxglx.c:27:
/usr/pkgsrc/games/quake/work/qw/client/glquake.h:22: warning: ignoring
#pragma warning
/usr/pkgsrc/games/quake/work/qw/client/glquake.h:23: warning: ignoring
#pragma warning
/usr/pkgsrc/games/quake/work/qw/client/glquake.h:24: warning: ignoring
#pragma warning
/usr/pkgsrc/games/quake/work/qw/client/gl_vidlinuxglx.c: In function
`GL_BeginRendering':
/usr/pkgsrc/games/quake/work/qw/client/gl_vidlinuxglx.c:508: warning:
unused variable `gl_clear'
gcc -Wall -Dstricmp=strcasecmp -I/usr/pkgsrc/games/quake/work/qw/client
-I/usr/pkgsrc/games/quake/work/qw/server -O2 -I/usr/pkg/include
-DGLX_GLXEXT_LEGACY -I/usr/X11R6/include -O0 -g -o
debug_version/glqwcl.glx debug_version/glclient/cl_demo.o
debug_version/glclient/cl_ents.o debug_version/glclient/cl_input.o
debug_version/glclient/cl_main.o debug_version/glclient/cl_parse.o
debug_version/glclient/cl_pred.o debug_version/glclient/cl_tent.o
debug_version/glclient/cl_cam.o debug_version/glclient/cmd.o
debug_version/glclient/common.o debug_version/glclient/console.o
debug_version/glclient/crc.o debug_version/glclient/cvar.o
debug_version/glclient/keys.o debug_version/glclient/mathlib.o
debug_version/glclient/md4.o debug_version/glclient/menu.o
debug_version/glclient/net_chan.o debug_version/glclient/net_udp.o
debug_version/glclient/nonintel.o debug_version/glclient/pmove.o
debug_version/glclient/pmovetst.o debug_version/glclient/r_part.o
debug_version/glclient/sbar.o debug_version/glclient/skin.o
debug_version/glclient/snd_dma.o debug_version/glclient/snd_mem.o
debug_version/glclient/snd_mix.o debug_version/glclient/view.o
debug_version/glclient/wad.o debug_version/glclient/zone.o
debug_version/glclient/cd_linux.o debug_version/glclient/sys_linux.o
debug_version/glclient/snd_linux.o debug_version/glclient/gl_draw.o
debug_version/glclient/gl_mesh.o debug_version/glclient/gl_model.o
debug_version/glclient/gl_ngraph.o debug_version/glclient/gl_refrag.o
debug_version/glclient/gl_rlight.o debug_version/glclient/gl_rmain.o
debug_version/glclient/gl_rmisc.o debug_version/glclient/gl_rsurf.o
debug_version/glclient/gl_screen.o debug_version/glclient/gl_warp.o
debug_version/glclient/math.o debug_version/glclient/snd_mixa.o
debug_version/glclient/sys_dosa.o
debug_version/glclient/gl_vidlinuxglx.o -L/usr/pkg/lib
-Wl,-R/usr/pkg/lib -L/usr/X11R6/lib -Wl,-R/usr/X11R6/lib -lm -lm
-L/usr/X11R6/lib -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/X11R6/lib
-Wl,-R/usr/X11R6/lib -lm -lm -L/lib -lm -lGL -lX11 -lXext
debug_version/glclient/gl_vidlinuxglx.o(.text+0xbc1): In function
`VID_Init8bitPalette':
/usr/pkgsrc/games/quake/work/qw/client/gl_vidlinuxglx.c:583: undefined
reference to `gl3DfxSetPaletteEXT'
collect2: ld returned 1 exit status
make[1]: *** [debug_version/glqwcl.glx] Fehler 1
make[1]: Leaving directory `/usr/pkgsrc/games/quake/work/qw'
make: *** [build_debug] Fehler 2
*** Error code 2
Stop.
bmake: stopped in /usr/pkgsrc/games/quake
===>
===> There was an error during the ``build'' phase.
===> Please investigate the following for more information:
===> * log of the build
===> * /usr/pkgsrc/games/quake/work/.work.log
===>
*** Error code 1
Stop.
bmake: stopped in /usr/pkgsrc/games/quake
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