Subject: Re: Game score and config file handling
To: <>
From: Simon Burge <simonb@telstra.com.au>
List: tech-pkg
Date: 12/03/1998 13:07:36
So, does anyone mind if I create a $PREFIX/share/games, $PREFIX/var and
a $PREFIX/var/games in mk/NetBSD.pkg.dist? If this is ok, I'll start
looking at existing games to move their stuff out of share and into
share/games (but no promised before Xmas :).
On Wed, 2 Dec 1998, Todd Vierling wrote:
> On Wed, 2 Dec 1998, Hubert Feyrer wrote:
>
> : Following up the recent discussion, i'd like to offer the following
> : solutions for handling game score files and config files. The idea on both
> : is to keep them on deleting, and generate them only if they aren't already
> : present, with a little trick for config files:
>
> This is already done in many pkgs. Simply put in pseudo-Make and
> pseudo-PLIST,
>
> pkg Makefile...
>
> =====
> do-install:
> ${INSTALL_DATA} ${WRKSRC}/mygame_score \
> ${PREFIX}/var/mygame_score.dist
> post-install:
> @if [ ! -f ${PREFIX}/var/mygame_score ]; then \
> ${CP} -p ${PREFIX}/var/mygame_score.dist \
> ${PREFIX}/var/mygame_score; \
> fi
> =====
I just tried the approach of getting the game to install to the dist
name, which drops the need for the do-install rule. Seems to work fine,
but I can see how it may be easier for some packages to have a separate
do-install rule. Thinking more, should the dist score file go into
share/games, and the real score file go to var/games? I guess it really
doesn't matter in the scheme of things...
> PLIST...
>
> =====
> var/mygame_score.dist
> @exec if [ ! -f %D/var/mygame_score ]; then cp -p %D/var/mygame_score.dist %D/var/mygame_score; fi
> =====
>
> The file is created if needed, but not deleted or messed with otherwise on
> delete or delete-and-reinstall.
Seems to work well!
> Note that just because I proposed an implementation of Hubert's suggestion
> does not mean I volunteer to fix anything I haven't already fixed. 8-)
I _might_ have a look at other games, but again no promises...
Simon.