Subject: Re: results from playing around with the new dirpref code
To: Thor Lancelot Simon <tls@rek.tjls.com>
From: Jason R Thorpe <thorpej@wasabisystems.com>
List: tech-perform
Date: 09/03/2001 10:39:39
On Mon, Sep 03, 2001 at 01:32:44PM -0400, Thor Lancelot Simon wrote:

 > No, that's what we do now.  It should be target size ROUNDED to the nearest
 > multiple of stripe size * number of components, which would be much larger
 > than what we currently get.

Ah... so you pick some target number of cylinders and do the math based
on that?  Sounds fine to me.  Hopefully you don't end up with a size that
causes you to lose some large number of blocks (for not having an integral
number of cylinders).

-- 
        -- Jason R. Thorpe <thorpej@wasabisystems.com>