Subject: CVS commit: pkgsrc
To: None <source-changes@netbsd.org>
From: Klaus Klein <kleink@netbsd.org>
List: source-changes
Date: 01/02/2001 16:57:39
Module Name:	pkgsrc
Committed By:	kleink
Date:		Tue Jan  2 14:57:39 UTC 2001

Modified Files:
	pkgsrc/games/xconq: Makefile
	pkgsrc/games/xconq/files: md5 patch-sum
	pkgsrc/games/xconq/patches: patch-ac
Added Files:
	pkgsrc/games/xconq/patches: patch-ag

Log Message:
Update xconq to release 7.4.1.  Notable changes include:

*** 7.4.1

The Windows port has not been built, and probably won't build without
some work, because of networking changes in shared Windows/Unix code.

Made cconq build again.

*** 7.4.0

Hans Ronne contributed a new Tolkien-inspired game "Lord of the Rings"
(lord-rings.g), and its supporting modules 3rd-age.g and t-midearth.g.

Keir Novik's "Carrier Battles" (tailhook.g), a detailed game of WWII
naval combat, and "Coral Sea", a Coral Sea scenario for it, are now
part of the game library.

Erik Sigra and Michael Burschik contributed better random name
generators, for Swedish and German place names respectively.

Standard flags now include 16-pixel-wide versions, and the 8-pixel
version use more colors.

The program tracks views of units using individual objects, which
enables more accurate display of multiple enemy units stacked at a
single location.

Networked games can be started from a mix of interactive and
command-line invocations.  The game module will not be downloaded
through the network connection, which makes startup faster.

Some unused and un-useful GDL constructs are gone, such as extension
properties, program-version, and image palettes.

The program supplies more feedback on why actions and tasks fail.

There is a "new" AI type named oplayer, which is just the previous
version of the AI.  This is mainly for testing that the AI is actually
getting smarter rather than dumber.

There is now more control available for the behavior of independent
units, for instance, you can set whether they will research and build
other units.

Sides now get colors instead of numbers if they have no emblems.

Games can use unit images that fill an entire hex, where previously
they were limited to a smaller bounding box within the hex.  This
is controlled by a new GDL variable "bigicons".

The tcl/tk interface now has a working isometric display mode.

The tcl/tk interface now lists only finished games by default,
and includes a button to list all games.

The Mac interface has many display improvements, from terrain
transitions to more floating windows.

The old Xt/Xaw interface has been removed, since it was no longer
being maintained.

There have been a host of minor improvements throughout the programs
and game libraries.


To generate a diff of this commit:
cvs rdiff -r1.4 -r1.5 pkgsrc/games/xconq/Makefile
cvs rdiff -r1.2 -r1.3 pkgsrc/games/xconq/files/md5
cvs rdiff -r1.3 -r1.4 pkgsrc/games/xconq/files/patch-sum
cvs rdiff -r1.3 -r1.4 pkgsrc/games/xconq/patches/patch-ac
cvs rdiff -r0 -r1.3 pkgsrc/games/xconq/patches/patch-ag

Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.