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[src/trunk]: src/games/gomoku gomoku: fix spelling and grammar in comments
details: https://anonhg.NetBSD.org/src/rev/e76ca0cb54ac
branches: trunk
changeset: 366256:e76ca0cb54ac
user: rillig <rillig%NetBSD.org@localhost>
date: Fri May 20 19:30:17 2022 +0000
description:
gomoku: fix spelling and grammar in comments
diffstat:
games/gomoku/gomoku.h | 10 +++++-----
games/gomoku/pickmove.c | 24 ++++++++++++------------
2 files changed, 17 insertions(+), 17 deletions(-)
diffs (132 lines):
diff -r 1b222f1bc1c8 -r e76ca0cb54ac games/gomoku/gomoku.h
--- a/games/gomoku/gomoku.h Fri May 20 16:12:34 2022 +0000
+++ b/games/gomoku/gomoku.h Fri May 20 19:30:17 2022 +0000
@@ -1,4 +1,4 @@
-/* $NetBSD: gomoku.h,v 1.30 2022/05/19 23:12:40 rillig Exp $ */
+/* $NetBSD: gomoku.h,v 1.31 2022/05/20 19:30:17 rillig Exp $ */
/*
* Copyright (c) 1994
@@ -71,7 +71,7 @@
/*
* A 'frame' is a group of five or six contiguous board locations.
- * An open ended frame is one with spaces on both ends; otherwise, its closed.
+ * An open-ended frame is one with spaces on both ends; otherwise, its closed.
* A 'combo' is a group of intersecting frames and consists of two numbers:
* 'A' is the number of moves to make the combo non-blockable.
* 'B' is the minimum number of moves needed to win once it can't be blocked.
@@ -111,7 +111,7 @@
* Different colors, <A1,B1> is the combo for the player with the next move:
* <A',B'> = A2 <= 1 && (A1 > 1 || A2 + B2 < A1 + B1) ? <A2,B2> : <A1,B1>
* We want to block only if we have to (i.e., if they are one move away
- * from completing a force and we don't have a force that we can
+ * from completing a force, and we don't have a force that we can
* complete which takes fewer or the same number of moves to win).
*/
@@ -161,8 +161,8 @@
};
/* flag values for c_flags */
-#define C_OPEN_0 0x01 /* link[0] is an open ended frame */
-#define C_OPEN_1 0x02 /* link[1] is an open ended frame */
+#define C_OPEN_0 0x01 /* link[0] is an open-ended frame */
+#define C_OPEN_1 0x02 /* link[1] is an open-ended frame */
#define C_LOOP 0x04 /* link[1] intersects previous frame */
/*
diff -r 1b222f1bc1c8 -r e76ca0cb54ac games/gomoku/pickmove.c
--- a/games/gomoku/pickmove.c Fri May 20 16:12:34 2022 +0000
+++ b/games/gomoku/pickmove.c Fri May 20 19:30:17 2022 +0000
@@ -1,4 +1,4 @@
-/* $NetBSD: pickmove.c,v 1.38 2022/05/19 23:12:40 rillig Exp $ */
+/* $NetBSD: pickmove.c,v 1.39 2022/05/20 19:30:17 rillig Exp $ */
/*
* Copyright (c) 1994
@@ -34,7 +34,7 @@
#include <sys/cdefs.h>
/* @(#)pickmove.c 8.2 (Berkeley) 5/3/95 */
-__RCSID("$NetBSD: pickmove.c,v 1.38 2022/05/19 23:12:40 rillig Exp $");
+__RCSID("$NetBSD: pickmove.c,v 1.39 2022/05/20 19:30:17 rillig Exp $");
#include <stdlib.h>
#include <string.h>
@@ -174,7 +174,7 @@
}
/*
* Block their combo only if we have to (i.e., if they are one move
- * away from completing a force and we don't have a force that
+ * away from completing a force, and we don't have a force that
* we can complete which takes fewer moves to win).
*/
if (Tcp->c.a <= 1 && (Ocp->c.a > 1 ||
@@ -269,7 +269,7 @@
d = dd[r];
if (cp->c.b != 0) {
/*
- * Since this is the first spot of an open ended
+ * Since this is the first spot of an open-ended
* frame, we treat it as a closed frame.
*/
cb.c.a = cp->c.a + 1;
@@ -589,7 +589,7 @@
fcb.s = 0x200;
/*
- * If this is an open ended frame, use
+ * If this is an open-ended frame, use
* the combo value with the end closed.
*/
if (fsp->s_occ == EMPTY) {
@@ -654,7 +654,7 @@
/*
* XXX: when I made functions static gcc started warning about
* some members of vertices[0] maybe being used uninitialized.
- * For now I'm just going to clear it rather than wade through
+ * For now, I'm just going to clear it rather than wade through
* the logic to find out whether gcc or the code is wrong. I
* wouldn't be surprised if it were the code though. - dholland
*/
@@ -1113,7 +1113,7 @@
return -1;
/*
* If this is not the spot we are attaching
- * 'fcbp' to and it is a reasonable intersection
+ * 'fcbp' to, and it is a reasonable intersection
* spot, then there might be a loop.
*/
n = ip[tcbp - frames];
@@ -1125,8 +1125,8 @@
return -1;
/*
* Check to be sure the intersection is not
- * one of the end points if it is an open
- * ended frame.
+ * one of the end points if it is an
+ * open-ended frame.
*/
if ((flags & C_OPEN_1) != 0 &&
(n == tcbp->c_vertex ||
@@ -1161,7 +1161,7 @@
return -1;
/*
* If this is not the spot we are attaching
- * 'fcbp' to and it is a reasonable intersection
+ * 'fcbp' to, and it is a reasonable intersection
* spot, then there might be a loop.
*/
n = ip[cbp - frames];
@@ -1173,8 +1173,8 @@
return -1;
/*
* Check to be sure the intersection is not
- * one of the end points if it is an open
- * ended frame.
+ * one of the end points if it is an open-ended
+ * frame.
*/
if ((flags & C_OPEN_0) != 0 &&
(n == cbp->c_vertex ||
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