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[src/trunk]: src/games games: remove trailing whitespace in *.c and *.h



details:   https://anonhg.NetBSD.org/src/rev/44984b2c94c0
branches:  trunk
changeset: 983080:44984b2c94c0
user:      rillig <rillig%NetBSD.org@localhost>
date:      Sun May 02 12:50:43 2021 +0000

description:
games: remove trailing whitespace in *.c and *.h

diffstat:

 games/adventure/init.c                 |     6 +-
 games/adventure/io.c                   |    22 +-
 games/adventure/main.c                 |    10 +-
 games/adventure/setup.c                |     6 +-
 games/adventure/subr.c                 |    28 +-
 games/adventure/vocab.c                |     6 +-
 games/adventure/wizard.c               |     6 +-
 games/atc/extern.h                     |     4 +-
 games/atc/graphics.c                   |     8 +-
 games/atc/input.c                      |    36 +-
 games/atc/list.c                       |     6 +-
 games/atc/log.c                        |    20 +-
 games/atc/main.c                       |    10 +-
 games/atc/update.c                     |    18 +-
 games/backgammon/backgammon/main.c     |     6 +-
 games/backgammon/common_source/fancy.c |    36 +-
 games/backgammon/teachgammon/tutor.c   |     6 +-
 games/banner/banner.c                  |  1862 ++++++++++++++++----------------
 games/battlestar/command1.c            |    10 +-
 games/battlestar/command2.c            |    22 +-
 games/battlestar/command3.c            |    58 +-
 games/battlestar/command4.c            |    56 +-
 games/battlestar/command5.c            |    28 +-
 games/battlestar/command6.c            |     8 +-
 games/battlestar/command7.c            |    26 +-
 games/battlestar/cypher.c              |    40 +-
 games/battlestar/fly.c                 |     8 +-
 games/battlestar/getcom.c              |    10 +-
 games/battlestar/parse.c               |    10 +-
 games/battlestar/room.c                |     6 +-
 games/boggle/boggle/extern.h           |     4 +-
 games/boggle/boggle/mach.c             |    14 +-
 games/boggle/boggle/prtable.c          |    12 +-
 games/boggle/boggle/word.c             |    14 +-
 games/boggle/mkdict/mkdict.c           |     6 +-
 games/boggle/mkindex/mkindex.c         |     6 +-
 games/canfield/canfield/canfield.c     |    52 +-
 games/cribbage/score.c                 |     6 +-
 games/dab/random.h                     |     4 +-
 games/dm/dm.c                          |     8 +-
 games/fortune/strfile/strfile.c        |     6 +-
 games/gomoku/bdisp.c                   |     6 +-
 games/gomoku/main.c                    |     6 +-
 games/gomoku/stoc.c                    |     6 +-
 games/hack/config.h                    |     4 +-
 games/hack/extern.h                    |     4 +-
 games/hack/hack.c                      |     6 +-
 games/hack/hack.terminfo.c             |    10 +-
 games/hack/hack.zap.c                  |     6 +-
 games/hals_end/hals_end.c              |     4 +-
 games/hunt/hunt/hunt_private.h         |    44 +-
 games/hunt/huntd/answer.c              |    48 +-
 games/hunt/huntd/draw.c                |    46 +-
 games/hunt/huntd/driver.c              |    46 +-
 games/hunt/huntd/execute.c             |    46 +-
 games/hunt/huntd/expl.c                |    46 +-
 games/hunt/huntd/extern.c              |    46 +-
 games/hunt/huntd/hunt.h                |    44 +-
 games/hunt/huntd/makemaze.c            |    46 +-
 games/hunt/huntd/shots.c               |    46 +-
 games/hunt/huntd/terminal.c            |    46 +-
 games/hunt/include/hunt_common.h       |    44 +-
 games/hunt/include/pathnames.h         |    44 +-
 games/larn/action.c                    |    10 +-
 games/larn/global.c                    |     6 +-
 games/larn/io.c                        |    36 +-
 games/larn/main.c                      |     6 +-
 games/larn/monster.c                   |     6 +-
 games/larn/moreobj.c                   |     8 +-
 games/larn/scores.c                    |    12 +-
 games/larn/store.c                     |     6 +-
 games/mille/extern.c                   |     6 +-
 games/mille/mille.h                    |     4 +-
 games/mille/misc.c                     |     6 +-
 games/morse/morse.c                    |    10 +-
 games/number/number.c                  |     6 +-
 games/phantasia/fight.c                |     6 +-
 games/phantasia/misc.c                 |    14 +-
 games/phantasia/setup.c                |    10 +-
 games/pom/pom.c                        |     6 +-
 games/primes/pattern.c                 |     8 +-
 games/random/random.c                  |     8 +-
 games/rogue/message.c                  |    10 +-
 games/rogue/save.c                     |     6 +-
 games/rogue/use.c                      |     6 +-
 games/sail/array.h                     |     2 +-
 games/testpat/testpat.c                |     6 +-
 games/tetris/scores.c                  |     4 +-
 games/tetris/screen.c                  |    12 +-
 games/warp/EXTERN.h                    |     4 +-
 games/warp/INTERN.h                    |     4 +-
 games/warp/bang.c                      |     8 +-
 games/warp/bang.h                      |     2 +-
 games/warp/init.c                      |    12 +-
 games/warp/init.h                      |     2 +-
 games/warp/intrp.c                     |    16 +-
 games/warp/intrp.h                     |     4 +-
 games/warp/move.c                      |     6 +-
 games/warp/move.h                      |     2 +-
 games/warp/object.c                    |     2 +-
 games/warp/object.h                    |     6 +-
 games/warp/play.c                      |     4 +-
 games/warp/play.h                      |     2 +-
 games/warp/score.c                     |    12 +-
 games/warp/score.h                     |     2 +-
 games/warp/sig.c                       |     6 +-
 games/warp/sig.h                       |     2 +-
 games/warp/sm.c                        |     8 +-
 games/warp/term.c                      |    14 +-
 games/warp/term.h                      |     8 +-
 games/warp/them.c                      |    12 +-
 games/warp/them.h                      |     2 +-
 games/warp/us.c                        |    14 +-
 games/warp/us.h                        |     4 +-
 games/warp/util.c                      |    12 +-
 games/warp/util.h                      |     2 +-
 games/warp/version.c                   |     2 +-
 games/warp/version.h                   |     2 +-
 games/warp/warp.c                      |    38 +-
 games/warp/warp.h                      |    10 +-
 games/warp/weapon.c                    |    10 +-
 games/warp/weapon.h                    |     2 +-
 games/wump/wump.c                      |     8 +-
 123 files changed, 1809 insertions(+), 1809 deletions(-)

diffs (truncated from 7182 to 300 lines):

diff -r 7d06ec194350 -r 44984b2c94c0 games/adventure/init.c
--- a/games/adventure/init.c    Sun May 02 12:25:55 2021 +0000
+++ b/games/adventure/init.c    Sun May 02 12:50:43 2021 +0000
@@ -1,4 +1,4 @@
-/*     $NetBSD: init.c,v 1.21 2014/03/22 20:07:05 dholland Exp $       */
+/*     $NetBSD: init.c,v 1.22 2021/05/02 12:50:43 rillig Exp $ */
 
 /*-
  * Copyright (c) 1993
@@ -39,7 +39,7 @@
 #if 0
 static char sccsid[] = "@(#)init.c     8.1 (Berkeley) 6/2/93";
 #else
-__RCSID("$NetBSD: init.c,v 1.21 2014/03/22 20:07:05 dholland Exp $");
+__RCSID("$NetBSD: init.c,v 1.22 2021/05/02 12:50:43 rillig Exp $");
 #endif
 #endif /* not lint */
 
@@ -59,7 +59,7 @@
 
 int     blklin = TRUE;
 
-int     setbit[16] = {1, 2, 4, 010, 020, 040, 0100, 0200, 0400, 01000, 02000, 
+int     setbit[16] = {1, 2, 4, 010, 020, 040, 0100, 0200, 0400, 01000, 02000,
                      04000, 010000, 020000, 040000, 0100000};
 
 volatile sig_atomic_t delhit;
diff -r 7d06ec194350 -r 44984b2c94c0 games/adventure/io.c
--- a/games/adventure/io.c      Sun May 02 12:25:55 2021 +0000
+++ b/games/adventure/io.c      Sun May 02 12:50:43 2021 +0000
@@ -1,4 +1,4 @@
-/*     $NetBSD: io.c,v 1.22 2009/08/25 06:56:52 dholland Exp $ */
+/*     $NetBSD: io.c,v 1.23 2021/05/02 12:50:43 rillig Exp $   */
 
 /*-
  * Copyright (c) 1991, 1993
@@ -39,7 +39,7 @@
 #if 0
 static char sccsid[] = "@(#)io.c       8.1 (Berkeley) 5/31/93";
 #else
-__RCSID("$NetBSD: io.c,v 1.22 2009/08/25 06:56:52 dholland Exp $");
+__RCSID("$NetBSD: io.c,v 1.23 2021/05/02 12:50:43 rillig Exp $");
 #endif
 #endif /* not lint */
 
@@ -178,7 +178,7 @@
 /* next virtual char, bump adr  */
 static int
 next(void)
-{      
+{
        int     ch;
 
        ch = (*inptr ^ random()) & 0xFF;        /* Decrypt input data  */
@@ -196,7 +196,7 @@
 /* "read" data from virtual file */
 void
 rdata(void)
-{      
+{
        int     sect;
        char    ch;
 
@@ -273,7 +273,7 @@
 /* read initial location num    */
 static int
 rnum(void)
-{      
+{
        char   *s;
        tape = iotape;          /* restart encryption tape      */
        for (s = nbf, *s = 0;; s++)
@@ -316,7 +316,7 @@
                                ptext[oldloc].txtlen = maystart - seekstart;
                                break;
                        case 6:/* random messages              */
-                               if (oldloc >= RTXSIZE) 
+                               if (oldloc >= RTXSIZE)
                                        errx(1,"Too many random msgs");
                                rtext[oldloc].seekadr = seekhere;
                                rtext[oldloc].txtlen = maystart - seekstart;
@@ -354,7 +354,7 @@
 /* read travel table            */
 static void
 rtrav(void)
-{      
+{
        int     locc;
        struct travlist *t = NULL;
        char   *s;
@@ -362,7 +362,7 @@
        int     len, m, n, entries = 0;
 
        for (oldloc = -1;;) {   /* get another line             */
-               /* end of entry */              
+               /* end of entry */
                if ((locc = rnum()) != oldloc && oldloc >= 0 && t) {
                        t->next = 0;    /* terminate the old entry      */
                        /* printf("%d:%d entries\n",oldloc,entries);       */
@@ -460,7 +460,7 @@
 /* initial object locations     */
 static void
 rlocs(void)
-{      
+{
        for (;;) {
                if ((obj = rnum()) < 0)
                        break;
@@ -475,7 +475,7 @@
 /* default verb messages        */
 static void
 rdefault(void)
-{      
+{
        for (;;) {
                if ((verb = rnum()) < 0)
                        break;
@@ -486,7 +486,7 @@
 /* liquid assets &c: cond bits  */
 static void
 rliq(void)
-{      
+{
        int     bitnum;
        for (;;) {              /* read new bit list            */
                if ((bitnum = rnum()) < 0)
diff -r 7d06ec194350 -r 44984b2c94c0 games/adventure/main.c
--- a/games/adventure/main.c    Sun May 02 12:25:55 2021 +0000
+++ b/games/adventure/main.c    Sun May 02 12:50:43 2021 +0000
@@ -1,4 +1,4 @@
-/*     $NetBSD: main.c,v 1.21 2009/08/25 06:56:52 dholland Exp $       */
+/*     $NetBSD: main.c,v 1.22 2021/05/02 12:50:43 rillig Exp $ */
 
 /*-
  * Copyright (c) 1991, 1993
@@ -44,7 +44,7 @@
 #if 0
 static char sccsid[] = "@(#)main.c     8.1 (Berkeley) 6/2/93";
 #else
-__RCSID("$NetBSD: main.c,v 1.21 2009/08/25 06:56:52 dholland Exp $");
+__RCSID("$NetBSD: main.c,v 1.22 2021/05/02 12:50:43 rillig Exp $");
 #endif
 #endif /* not lint */
 
@@ -407,7 +407,7 @@
                        if (place[eggs] == plac[eggs]
                            || (toting(eggs) && loc == plac[eggs]))
                                goto l2011;
-                       if (place[eggs] == 0 && place[troll] == 0 && 
+                       if (place[eggs] == 0 && place[troll] == 0 &&
                            prop[troll] == 0)
                                prop[troll] = 1;
                        k = 2;
@@ -593,7 +593,7 @@
                        if (obj == food)
                                goto l8142;
                        if (obj == bird || obj == snake || obj == clam
-                           || obj == oyster || obj == dwarf || obj == dragon 
+                           || obj == oyster || obj == dwarf || obj == dragon
                            || obj == troll || obj == bear)
                                spk = 71;
                        goto l2011;
@@ -634,7 +634,7 @@
                            || k == liqloc(loc))
                                spk = 94;
                        for (i = 1; i <= 5; i++)
-                               if (dloc[i] == loc && dflag >= 2 
+                               if (dloc[i] == loc && dflag >= 2
                                    && obj == dwarf)
                                        spk = 94;
                        if (closed)
diff -r 7d06ec194350 -r 44984b2c94c0 games/adventure/setup.c
--- a/games/adventure/setup.c   Sun May 02 12:25:55 2021 +0000
+++ b/games/adventure/setup.c   Sun May 02 12:50:43 2021 +0000
@@ -1,4 +1,4 @@
-/* $NetBSD: setup.c,v 1.11 2005/07/01 00:03:36 jmc Exp $ */
+/* $NetBSD: setup.c,v 1.12 2021/05/02 12:50:43 rillig Exp $ */
 
 /*-
  * Copyright (c) 1991, 1993
@@ -39,7 +39,7 @@
 #if 0
 static char sccsid[] = "@(#)setup.c    8.1 (Berkeley) 5/31/93";
 #else
-static char rcsid[] = "$NetBSD: setup.c,v 1.11 2005/07/01 00:03:36 jmc Exp $";
+static char rcsid[] = "$NetBSD: setup.c,v 1.12 2021/05/02 12:50:43 rillig Exp $";
 #endif
 #endif                         /* not lint */
 
@@ -98,7 +98,7 @@
 
        while ((c = getc(infile)) != EOF) {
                if (linestart && c == ' ') { /* Convert first spaces to tab */
-                       printf("0x%02x,", 
+                       printf("0x%02x,",
                            (unsigned int)('\t' ^ random()) & 0xFF);
                        while ((c = getc(infile)) == ' ' && c != EOF);
                        /* Drop the non-whitespace character through */
diff -r 7d06ec194350 -r 44984b2c94c0 games/adventure/subr.c
--- a/games/adventure/subr.c    Sun May 02 12:25:55 2021 +0000
+++ b/games/adventure/subr.c    Sun May 02 12:50:43 2021 +0000
@@ -1,4 +1,4 @@
-/*     $NetBSD: subr.c,v 1.13 2009/08/25 06:56:52 dholland Exp $       */
+/*     $NetBSD: subr.c,v 1.14 2021/05/02 12:50:43 rillig Exp $ */
 
 /*-
  * Copyright (c) 1991, 1993
@@ -39,7 +39,7 @@
 #if 0
 static char sccsid[] = "@(#)subr.c     8.1 (Berkeley) 5/31/93";
 #else
-__RCSID("$NetBSD: subr.c,v 1.13 2009/08/25 06:56:52 dholland Exp $");
+__RCSID("$NetBSD: subr.c,v 1.14 2021/05/02 12:50:43 rillig Exp $");
 #endif
 #endif                         /* not lint */
 
@@ -210,7 +210,7 @@
                j = 1 + ran(j);
                odloc[i] = dloc[i];
                dloc[i] = tk[j];
-               dseen[i] = (dseen[i] && loc >= 15) || 
+               dseen[i] = (dseen[i] && loc >= 15) ||
                    (dloc[i] == loc || odloc[i] == loc);
                if (!dseen[i])
                        continue;       /* i.e. goto 6030 */
@@ -298,7 +298,7 @@
 /* label 8              */
 int
 march(void)
-{      
+{
        int     ll1, ll2;
 
        if ((tkk = travel[newloc = loc]) == 0)
@@ -383,7 +383,7 @@
 /* 20                   */
 static int
 mback(void)
-{      
+{
        struct travlist *tk2, *j;
        int     ll;
        if (forced(k = oldloc))
@@ -421,7 +421,7 @@
 /* 30000                */
 static int
 specials(void)
-{      
+{
        switch (newloc -= 300) {
                case 1:         /* 30100                */
                newloc = 99 + 100 - loc;
@@ -504,7 +504,7 @@
 /* 2600 &c              */
 void
 checkhints(void)
-{      
+{
        int     hint;
        for (hint = 4; hint <= hintmax; hint++) {
                if (hinted[hint])
@@ -571,7 +571,7 @@
 /* 9010                 */
 int
 trtake(void)
-{      
+{
        if (toting(obj))
                return (2011);  /* 9010 */
        spk = 25;
@@ -626,7 +626,7 @@
 /* 9021                 */
 static int
 dropper(void)
-{      
+{
        k = liq();
        if (k == obj)
                obj = bottle;
@@ -774,7 +774,7 @@
 /* 9120                         */
 int
 trkill(void)
-{      
+{
        int     i;
        for (i = 1; i <= 5; i++)
                if (dloc[i] == loc && dflag >= 2)
@@ -856,7 +856,7 @@
 /* 9170: throw                  */
 int
 trtoss(void)
-{      
+{
        int     i;
        if (toting(rod2) && obj == rod && !toting(rod))
                obj = rod2;
@@ -918,7 +918,7 @@
 /* 9210                 */
 int



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