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[src/trunk]: src/games/hunt/huntd be consistent about whether functions are s...



details:   https://anonhg.NetBSD.org/src/rev/b56967bd5eda
branches:  trunk
changeset: 794990:b56967bd5eda
user:      dholland <dholland%NetBSD.org@localhost>
date:      Sat Mar 29 21:38:54 2014 +0000

description:
be consistent about whether functions are static

diffstat:

 games/hunt/huntd/execute.c |  6 +++---
 games/hunt/huntd/shots.c   |  8 ++++----
 2 files changed, 7 insertions(+), 7 deletions(-)

diffs (63 lines):

diff -r d85e669c7f37 -r b56967bd5eda games/hunt/huntd/execute.c
--- a/games/hunt/huntd/execute.c        Sat Mar 29 21:33:41 2014 +0000
+++ b/games/hunt/huntd/execute.c        Sat Mar 29 21:38:54 2014 +0000
@@ -1,4 +1,4 @@
-/*     $NetBSD: execute.c,v 1.11 2014/03/29 19:41:10 dholland Exp $    */
+/*     $NetBSD: execute.c,v 1.12 2014/03/29 21:38:54 dholland Exp $    */
 /*
  * Copyright (c) 1983-2003, Regents of the University of California.
  * All rights reserved.
@@ -32,7 +32,7 @@
 
 #include <sys/cdefs.h>
 #ifndef lint
-__RCSID("$NetBSD: execute.c,v 1.11 2014/03/29 19:41:10 dholland Exp $");
+__RCSID("$NetBSD: execute.c,v 1.12 2014/03/29 21:38:54 dholland Exp $");
 #endif /* not lint */
 
 #include <stdlib.h>
@@ -550,7 +550,7 @@
  * pickup:
  *     check whether the object blew up or whether he picked it up
  */
-void
+static void
 pickup(PLAYER *pp, int y, int x, int prob, int obj)
 {
        int req;
diff -r d85e669c7f37 -r b56967bd5eda games/hunt/huntd/shots.c
--- a/games/hunt/huntd/shots.c  Sat Mar 29 21:33:41 2014 +0000
+++ b/games/hunt/huntd/shots.c  Sat Mar 29 21:38:54 2014 +0000
@@ -1,4 +1,4 @@
-/*     $NetBSD: shots.c,v 1.13 2014/03/29 19:41:11 dholland Exp $      */
+/*     $NetBSD: shots.c,v 1.14 2014/03/29 21:43:19 dholland Exp $      */
 /*
  * Copyright (c) 1983-2003, Regents of the University of California.
  * All rights reserved.
@@ -32,7 +32,7 @@
 
 #include <sys/cdefs.h>
 #ifndef lint
-__RCSID("$NetBSD: shots.c,v 1.13 2014/03/29 19:41:11 dholland Exp $");
+__RCSID("$NetBSD: shots.c,v 1.14 2014/03/29 21:43:19 dholland Exp $");
 #endif /* not lint */
 
 #include <err.h>
@@ -791,7 +791,7 @@
  *     move the given slime shot speed times and add it back if
  *     it hasn't fizzled yet
  */
-void
+static void
 move_slime(BULLET *bp, int speed, BULLET *next)
 {
        int i, j, dirmask, count;
@@ -1004,7 +1004,7 @@
  * explshot -
  *     Make all shots at this location blow up
  */
-void
+static void
 explshot(BULLET *blist, int y, int x)
 {
        BULLET *bp;



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