Source-Changes-HG archive

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index][Old Index]

[src/trunk]: src/games/dab Rename .C files to .cc



details:   https://anonhg.NetBSD.org/src/rev/9fd632c4f589
branches:  trunk
changeset: 556781:9fd632c4f589
user:      christos <christos%NetBSD.org@localhost>
date:      Sat Dec 27 01:16:55 2003 +0000

description:
Rename .C files to .cc

diffstat:

 games/dab/Makefile      |    6 +-
 games/dab/algor.C       |  314 ------------------------------------------------
 games/dab/algor.cc      |  314 ++++++++++++++++++++++++++++++++++++++++++++++++
 games/dab/board.C       |  260 ---------------------------------------
 games/dab/board.cc      |  260 +++++++++++++++++++++++++++++++++++++++
 games/dab/box.C         |  157 ------------------------
 games/dab/box.cc        |  157 ++++++++++++++++++++++++
 games/dab/gamescreen.C  |   50 -------
 games/dab/gamescreen.cc |   50 +++++++
 games/dab/human.C       |  151 -----------------------
 games/dab/human.cc      |  151 +++++++++++++++++++++++
 games/dab/main.C        |  196 -----------------------------
 games/dab/main.cc       |  196 +++++++++++++++++++++++++++++
 games/dab/player.C      |   98 --------------
 games/dab/player.cc     |   98 ++++++++++++++
 games/dab/random.C      |   86 -------------
 games/dab/random.cc     |   86 +++++++++++++
 games/dab/test.C        |   57 --------
 games/dab/test.cc       |   57 ++++++++
 games/dab/ttyscrn.C     |  235 -----------------------------------
 games/dab/ttyscrn.cc    |  235 +++++++++++++++++++++++++++++++++++
 21 files changed, 1607 insertions(+), 1607 deletions(-)

diffs (truncated from 3307 to 300 lines):

diff -r 833fd89115f9 -r 9fd632c4f589 games/dab/Makefile
--- a/games/dab/Makefile        Sat Dec 27 00:58:35 2003 +0000
+++ b/games/dab/Makefile        Sat Dec 27 01:16:55 2003 +0000
@@ -1,4 +1,4 @@
-#      $NetBSD: Makefile,v 1.1.1.1 2003/12/26 17:57:02 christos Exp $
+#      $NetBSD: Makefile,v 1.2 2003/12/27 01:16:55 christos Exp $
 
 WARNS=2
 DPADD+=${LIBSTDCPP} ${LIBCURSES} ${LIBTERMCAP} ${LIBM}
@@ -6,7 +6,7 @@
 
 PROG=dab
 MAN=dab.6
-SRCS=algor.C board.C main.C human.C box.C player.C gamescreen.C \
-    ttyscrn.C random.C
+SRCS=algor.cc board.cc main.cc human.cc box.cc player.cc gamescreen.cc \
+    ttyscrn.cc random.cc
 
 .include <bsd.prog.mk>
diff -r 833fd89115f9 -r 9fd632c4f589 games/dab/algor.C
--- a/games/dab/algor.C Sat Dec 27 00:58:35 2003 +0000
+++ /dev/null   Thu Jan 01 00:00:00 1970 +0000
@@ -1,314 +0,0 @@
-/*     $NetBSD: algor.C,v 1.2 2003/12/26 18:03:34 christos Exp $       */
-
-/*-
- * Copyright (c) 2003 The NetBSD Foundation, Inc.
- * All rights reserved.
- *
- * This code is derived from software contributed to The NetBSD Foundation
- * by Christos Zoulas.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- *    notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- *    notice, this list of conditions and the following disclaimer in the
- *    documentation and/or other materials provided with the distribution.
- * 3. All advertising materials mentioning features or use of this software
- *    must display the following acknowledgement:
- *        This product includes software developed by the NetBSD
- *        Foundation, Inc. and its contributors.
- * 4. Neither the name of The NetBSD Foundation nor the names of its
- *    contributors may be used to endorse or promote products derived
- *    from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
- * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
- * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
- * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGE.
- */
-
-/*
- * algor.C: Computer algorithm
- */
-#include "defs.h"
-RCSID("$NetBSD: algor.C,v 1.2 2003/12/26 18:03:34 christos Exp $")
-
-#include "algor.h"
-#include "board.h"
-#include "box.h"
-#include "random.h"
-
-ALGOR::ALGOR(const char c) : PLAYER(c)
-{
-#ifdef notyet
-    // Single Edges = (x + y) * 2
-    _edge1 = (_b.nx() * _b.ny()) * 2;
-    // Shared Edges = (x * (y - 1)) + ((x - 1) * y)
-    _edge2 = (_b.nx() * (_b.ny() - 1)) + ((_b.nx() - 1) * _b.ny());
-    // Maximum Edges filled before closure = x * y * 2
-    _maxedge = _b.nx() * _b.ny() * 2;
-#endif
-}
-
-// Find the first closure, i.e. a box that has 3 edges
-int ALGOR::find_closure(size_t& y, size_t& x, int& dir, BOARD& b)
-{
-    RANDOM rdy(b.ny()), rdx(b.nx());
-
-    for (y = rdy(); y < b.ny(); y = rdy()) {
-       rdx.clear();
-       for (x = rdx(); x < b.nx(); x = rdx()) {
-           BOX box(y, x, b);
-           if (box.count() == 3) {
-               for (dir = BOX::first; dir < BOX::last; dir++)
-                   if (!box.isset(dir))
-                       return 1;
-               b.abort("find_closure: 3 sided box[%d,%d] has no free sides",
-                       y, x);
-           }
-       }
-    }
-    return 0;
-}
-
-#if 0
-size_t ALGOR::find_single()
-{
-    size_t ne;
-
-    // Find the number of single edges in use
-    for (size_t x = 0; x < b.nx(); x++) {
-       BOX tbox(0, x, b);
-       ne += tbox.isset(BOX::top);
-       BOX bbox(b.ny() - 1, x, b);
-       ne += bbox.isset(BOX::bottom);
-    }
-    for (size_t y = 0; y < _b.ny(); y++) {
-       BOX lbox(y, 0, b);
-       ne += lbox.isset(BOX::left);
-       BOX rbox(y,_b.nx() - 1, b);
-       ne += rbox.isset(BOX::right);
-    }
-    return ne;
-}
-#endif
-
-
-// Count a closure, by counting all boxes that we can close in the current
-// move
-size_t ALGOR::count_closure(size_t& y, size_t& x, int& dir, BOARD& b)
-{
-    size_t i = 0;
-    size_t tx, ty;
-    int tdir, mv;
-
-    while (find_closure(ty, tx, tdir, b)) {
-       if (i == 0) {
-           // Mark the beginning of the closure
-           x = tx;
-           y = ty;
-           dir = tdir;
-       }
-       if ((mv = b.domove(ty, tx, tdir, getWho())) == -1)
-           b.abort("count_closure: Invalid move (%d, %d, %d)", y, x, dir);
-       else
-           i += mv;
-    }
-    return i;
-}
-
-
-/*
- * Find the largest closure, by closing all possible closures.
- * return the number of boxes closed in the maximum closure,
- * and the first box of the maximum closure in (x, y, dir)
- */
-int ALGOR::find_max_closure(size_t& y, size_t& x, int& dir, const BOARD& b)
-{
-    BOARD nb(b);
-    int tdir, maxdir = -1;
-    size_t nbox, maxbox = 0;
-    size_t tx, ty, maxx = ~0, maxy = ~0;
-
-    while ((nbox = count_closure(ty, tx, tdir, nb)) != 0)
-       if (nbox > maxbox) {
-           // This closure is better, update max
-           maxbox = nbox;
-           maxx = tx;
-           maxy = ty;
-           maxdir = tdir;
-       }
-
-    // Return the max found
-    y = maxy;
-    x = maxx;
-    dir = maxdir;
-    return maxbox;
-}
-
-
-// Find if a turn does not result in a capture on the given box
-// and return the direction if found.
-int ALGOR::try_good_turn(BOX& box, size_t y, size_t x, int& dir, BOARD& b)
-{
-    // Sanity check; we must have a good box
-    if (box.count() >= 2)
-       b.abort("try_good_turn: box[%d,%d] has more than 2 sides occupied",
-               y, x);
-
-    // Make sure we don't make a closure in an adjacent box.
-    // We use a random direction to randomize the game
-    RANDOM rd(BOX::last);
-    for (dir = rd(); dir < BOX::last; dir = rd())
-       if (!box.isset(dir)) {
-           size_t by = y + BOX::edges[dir].y;
-           size_t bx = x + BOX::edges[dir].x;
-           if (!b.bounds(by, bx))
-               return 1;
-
-           BOX nbox(by, bx, b);
-           if (nbox.count() < 2)
-               return 1;
-       }
-
-    return 0;
-}
-
-
-// Try to find a turn that does not result in an opponent closure, and
-// return it in (x, y, dir); if not found return 0.
-int ALGOR::find_good_turn(size_t& y, size_t& x, int& dir, const BOARD& b)
-{
-    BOARD nb(b);
-    RANDOM rdy(b.ny()), rdx(b.nx());
-
-    for (y = rdy(); y < b.ny(); y = rdy()) {
-       rdx.clear();
-       for (x = rdx(); x < b.nx(); x = rdx()) {
-           BOX box(y, x, nb);
-           if (box.count() < 2 && try_good_turn(box, y, x, dir, nb))
-               return 1;
-       }
-    }
-    return 0;
-}
-
-// On a box with 2 edges, return the first or the last free edge, depending
-// on the order specified
-int ALGOR::try_bad_turn(BOX& box, size_t& y, size_t& x, int& dir, BOARD& b,
-                       int last)
-{
-    if (4 - box.count() <= last)
-       b.abort("try_bad_turn: Called at [%d,%d] for %d with %d",
-               y, x, last, box.count());
-    for (dir = BOX::first; dir < BOX::last; dir++)
-       if (!box.isset(dir)) {
-           if (!last)
-               return 1;
-           else
-               last--;
-       }
-    return 0;
-}
-
-// Find a box that has 2 edges and return the first free edge of that
-// box or the last free edge of that box
-int ALGOR::find_bad_turn(size_t& y, size_t& x, int& dir, BOARD& b, int last)
-{
-    RANDOM rdy(b.ny()), rdx(b.nx());
-    for (y = rdy(); y < b.ny(); y = rdy()) {
-       rdx.clear();
-       for (x = rdx(); x < b.nx(); x = rdx()) {
-           BOX box(y, x, b);
-           if ((4 - box.count()) > last &&
-               try_bad_turn(box, y, x, dir, b, last))
-               return 1;
-       }
-    }
-    return 0;
-}
-
-int ALGOR::find_min_closure1(size_t& y, size_t& x, int& dir, const BOARD& b,
-                           int last)
-{
-    BOARD nb(b);
-    int tdir, mindir = -1, xdir, mv;
-    // number of boxes per closure
-    size_t nbox, minbox = nb.nx() * nb.ny() + 1;
-    size_t tx, ty, minx = ~0, miny = ~0;
-
-    while (find_bad_turn(ty, tx, tdir, nb, last)) {
-
-        // Play a bad move that would cause the opponent's closure
-       if ((mv = nb.domove(ty, tx, tdir, getWho())) != 0)
-           b.abort("find_min_closure1: Invalid move %d (%d, %d, %d)", mv,
-                   ty, tx, tdir);
-
-        // Count the opponent's closure
-       if ((nbox = count_closure(y, x, xdir, nb)) == 0)
-           b.abort("find_min_closure1: no closure found");
-
-       if (nbox <= minbox) {
-           // This closure has fewer boxes
-           minbox = nbox;
-           minx = tx;
-           miny = ty;
-           mindir = tdir;
-       }
-    }
-
-    y = miny;
-    x = minx;
-    dir = mindir;
-    return minbox;
-}
-
-
-// Search for the move that makes the opponent close the least number of
-// boxes; returns 1 if a move found, 0 otherwise



Home | Main Index | Thread Index | Old Index