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[src/trunk]: src/games Mdoc nits -- unneeded ".



details:   https://anonhg.NetBSD.org/src/rev/e20238ea5437
branches:  trunk
changeset: 537079:e20238ea5437
user:      wiz <wiz%NetBSD.org@localhost>
date:      Thu Sep 26 16:33:53 2002 +0000

description:
Mdoc nits -- unneeded ".

diffstat:

 games/atc/atc.6             |  22 +++++++++++-----------
 games/phantasia/phantasia.6 |  30 +++++++++++++++---------------
 games/quiz/quiz.6           |   4 ++--
 games/sail/sail.6           |   4 ++--
 4 files changed, 30 insertions(+), 30 deletions(-)

diffs (266 lines):

diff -r 15a80e0a21db -r e20238ea5437 games/atc/atc.6
--- a/games/atc/atc.6   Thu Sep 26 16:29:25 2002 +0000
+++ b/games/atc/atc.6   Thu Sep 26 16:33:53 2002 +0000
@@ -1,4 +1,4 @@
-.\"    $NetBSD: atc.6,v 1.13 2002/09/26 16:12:39 wiz Exp $
+.\"    $NetBSD: atc.6,v 1.14 2002/09/26 16:33:53 wiz Exp $
 .\"
 .\" Copyright (c) 1990, 1993
 .\"    The Regents of the University of California.  All rights reserved.
@@ -117,7 +117,7 @@
 If you get a talk message, tough.
 When was the last time an Air Traffic Controller got called away to
 the phone?
-.Sh "THE DISPLAY"
+.Sh THE DISPLAY
 .Pp
 Depending on the terminal you run
 .Nm
@@ -167,7 +167,7 @@
 it must be flying at 9000 feet.
 It is not necessary for the planes to be flying in any particular
 direction when they leave the arena (yet).
-.Ss "INFORMATION AREA"
+.Ss INFORMATION AREA
 The second area of the display is the information area, which lists
 the time (number of updates since start), and the number of planes you
 have directed safely out of the arena.
@@ -192,11 +192,11 @@
 The second example shows a jet named `g' at 7000 feet, destined for
 Exit #4.
 It is just now executing a turn to 225 degrees (South-West).
-.Ss "INPUT AREA"
+.Ss INPUT AREA
 The third area of the display is the input area.
 It is here that your input is reflected.
 See the INPUT heading of this manual for more details.
-.Ss "AUTHOR AREA"
+.Ss AUTHOR AREA
 This area is used simply to give credit where credit is due. :-)
 .Sh INPUT
 A command completion interface is built into the game.
@@ -237,7 +237,7 @@
 This indicates the recipient
 of the command.
 Case is ignored.
-.Ss "IMMEDIATE ONLY COMMANDS"
+.Ss IMMEDIATE ONLY COMMANDS
 .Bl -tag -width "aaaa"
 .It "a [ cd+- ]" Em number
 Altitude: Change a plane's altitude, possibly requesting takeoff.
@@ -265,7 +265,7 @@
 to forget about a plane during part, but not all, of its
 journey.
 .El
-.Ss "DELAYABLE COMMANDS"
+.Ss DELAYABLE COMMANDS
 .Bl -tag -width "aaaa"
 .It "c [ lr ]"
 Circle: Have the plane circle.
@@ -329,7 +329,7 @@
 The `b' for ``beacon'' is redundant to allow for expansion.
 `@' can be used instead of `a'.
 .El
-.Ss "MARKING, UNMARKING AND IGNORING"
+.Ss MARKING, UNMARKING AND IGNORING
 Planes are
 .Em marked
 by default when they enter the arena.
@@ -375,7 +375,7 @@
 .It xi
 Plane X: ignore
 .El
-.Sh "OTHER INFORMATION"
+.Sh OTHER INFORMATION
 .Bl -bullet
 .It
 Jets move every update; prop planes move every other update.
@@ -388,7 +388,7 @@
 .It
 Planes waiting at airports can only be told to take off (climb in altitude).
 .El
-.Sh "NEW GAMES"
+.Sh NEW GAMES
 The
 .Pa Game_List
 file lists the currently available play fields.
@@ -456,7 +456,7 @@
 the lines are horizontal, vertical or
 .Em exactly
 diagonal.
-.Ss "FIELD FILE EXAMPLE"
+.Ss FIELD FILE EXAMPLE
 .Bd -literal -unfilled
 # This is the default game.
 
diff -r 15a80e0a21db -r e20238ea5437 games/phantasia/phantasia.6
--- a/games/phantasia/phantasia.6       Thu Sep 26 16:29:25 2002 +0000
+++ b/games/phantasia/phantasia.6       Thu Sep 26 16:33:53 2002 +0000
@@ -1,4 +1,4 @@
-.\"    $NetBSD: phantasia.6,v 1.7 2002/09/26 16:29:26 wiz Exp $
+.\"    $NetBSD: phantasia.6,v 1.8 2002/09/26 16:33:53 wiz Exp $
 .\"
 .Dd April 1, 2001
 .Dt PHANTASIA 6
@@ -58,7 +58,7 @@
 .Sh AUTHOR
 Edward Estes, AT\*[Am]T Information Systems, Skokie, IL
 .Sh PARTICULARS
-.Ss "Normal Play"
+.Ss Normal Play
 A number of the player's more important statistics are almost always
 displayed on the screen, with maximums (where applicable) in
 parentheses.
@@ -134,7 +134,7 @@
 In general, a control-L will force the redrawing of the screen.
 .Pp
 Other things which may happen are more or less self-explanatory.
-.Ss "Fighting Monsters"
+.Ss Fighting Monsters
 A player has several options while fighting monsters.
 They are as follows:
 .Bl -tag -width skirmish -offset indent
@@ -177,7 +177,7 @@
 .Ic luckout
 is lost.
 .El
-.Ss "Character Statistics"
+.Ss Character Statistics
 .Bl -tag -width quickness -offset indent
 .It Em strength
 determines how much damage a character can inflict.
@@ -215,7 +215,7 @@
 .Em age
 increases, many personal statistics degenerate.
 .El
-.Ss "Character Types"
+.Ss Character Types
 Character statistics are rolled randomly from the above list, according
 to character type.
 The types are as follows:
@@ -316,7 +316,7 @@
 can overcome the player, and how much
 .Em poison
 the player can withstand.
-.Ss "Spells"
+.Ss Spells
 During the course of the game, the player may exercise his/her
 magic powers.
 These cases are described below.
@@ -490,7 +490,7 @@
 .Em council of the wise .
 Allows the player to pick which monster to fight.
 .El
-.Ss "Monsters"
+.Ss Monsters
 Monsters get bigger as one moves farther from the origin (0,0).
 Rings of distance 125 from the origin determine the size.
 A monster's
@@ -633,7 +633,7 @@
 .It Em Wraith
 may make a player blind.
 .El
-.Ss "Treasures"
+.Ss Treasures
 The various treasure types are as follows:
 .Bl -tag -width "type twelve/thirteen"
 .It Type zero
@@ -831,7 +831,7 @@
 .Em energy level
 very low, and adds 0.25
 .Em poison .
-.Ss "Rings"
+.Ss Rings
 .Em Rings
 are only carried by
 .Em nazguls
@@ -880,7 +880,7 @@
 The only way to get rid of a
 .Em ring
 is to have a monster steal it.
-.Ss "King"
+.Ss King
 A player may become
 .Em king
 by finding a
@@ -953,7 +953,7 @@
 may also
 .Ic teleport
 anywhere for free by using the origin as a starting place.
-.Ss "Council of the Wise, Valar"
+.Ss Council of the Wise, Valar
 A player automatically becomes a member of the
 .Em council of the wise
 upon reaching level 3000.
@@ -1029,7 +1029,7 @@
 Only one valar may exist at a time.
 The current valar is replaced when another player finds the grail.
 The valar is then bumped back to the council of the wise.
-.Ss "Wizard"
+.Ss Wizard
 The
 .Em wizard
 is usually the owner of the game, and the one who maintains
@@ -1071,7 +1071,7 @@
 character's statistics also progress at the maximum possible rate, selected
 from the other character types.
 .El
-.Ss "Special Places"
+.Ss Special Places
 Certain regions of the playing grid have different names.
 In general, this is only to give the player some idea of
 his/her present location.
@@ -1103,7 +1103,7 @@
 resides.
 It is associated with no particular coordinate on the playing grid.
 .El
-.Ss "Miscellaneous"
+.Ss Miscellaneous
 Once a player reaches
 .Em level
 5, the game will start to time out waiting for input.
@@ -1159,7 +1159,7 @@
 Players with
 .Em crowns
 are identified with a '*' before their character type.
-.Ss "Inter-terminal Battle"
+.Ss Inter-terminal Battle
 When two player's coordinates correspond, they may engage in battle.
 In general, the player with the highest
 .Em quickness
diff -r 15a80e0a21db -r e20238ea5437 games/quiz/quiz.6
--- a/games/quiz/quiz.6 Thu Sep 26 16:29:25 2002 +0000
+++ b/games/quiz/quiz.6 Thu Sep 26 16:33:53 2002 +0000
@@ -1,4 +1,4 @@
-.\"    $NetBSD: quiz.6,v 1.7 2001/07/11 16:11:36 wiz Exp $
+.\"    $NetBSD: quiz.6,v 1.8 2002/09/26 16:33:54 wiz Exp $
 .\"
 .\" Copyright (c) 1991, 1993
 .\"    The Regents of the University of California.  All rights reserved.
@@ -83,7 +83,7 @@
 .Nm
 lets you try again.
 To see the right answer, enter a blank line.
-.Sh "Index and Data File Syntax"
+.Ss Index and Data File Syntax
 The index and data files have a similar syntax.
 Lines in them consist of several categories separated by colons.
 The categories are regular expressions formed using the following
diff -r 15a80e0a21db -r e20238ea5437 games/sail/sail.6
--- a/games/sail/sail.6 Thu Sep 26 16:29:25 2002 +0000
+++ b/games/sail/sail.6 Thu Sep 26 16:33:53 2002 +0000
@@ -1,4 +1,4 @@
-.\"    $NetBSD: sail.6,v 1.10 2002/09/26 16:29:26 wiz Exp $
+.\"    $NetBSD: sail.6,v 1.11 2002/09/26 16:33:54 wiz Exp $
 .\"
 .\" Copyright (c) 1988, 1993
 .\"    The Regents of the University of California.  All rights reserved.
@@ -960,7 +960,7 @@
 Horatio Nelson
        and many valiant others...
 .fi
-.SH "REFERENCES"
+.SH REFERENCES
 .nf
 Wooden Ships \*[Am] Iron Men, by Avalon Hill
 Captain Horatio Hornblower Novels, (13 of them) by C.S. Forester



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