Subject: Re: cg4 problems revisited...
To: None <sellis@rohan.sdsu.edu>
From: Brad Spencer <brad@anduin.eldar.org>
List: port-sun3
Date: 07/10/1996 23:41:26
[snip]
>Question B): Now that I get cg4 initialized..I'm getting the "big
>pixels" problem again when I run Xsun on cgfour0. Ideas? I looked
>at the sparc cg4 code, and they seem to be addressing the BT dac in a
>completely different manner than the sun3 port is..but is the dac the
>problem? Where should I start looking to solve this problem?
>
>(I'd really like color)
>
>--
> //////////////////////////////////////////////////////////////////////
> // Scott Ellis // sellis@gi.com // sellis@rohan.sdsu.edu //
> //////////////////////////////////////////////////////////////////////
>// WARNING: This signature warps time and space in its vicinity //
Hello...
I suspect that this is the same thing I saw on my 4/110 with a cgfour.
Basically, the driver get the wrong plane mapped for the X server.
The X server thinks it has an 8 bit color plane, when, in fact, the 2
bit mono place is mapped.
Brad Spencer - brad@anduin.eldar.org http://anduin.eldar.org