Subject: Re: Sun3/50 memory map
To: Theo Deraadt <deraadt@fsa.ca>
From: Harry Schreurs <HLS@oce.nl>
List: port-sun3
Date: 06/09/1994 15:04:04
> Date sent: Thu, 2 Jun 94 16:26:10 MDT
> From: deraadt@fsa.ca (Theo Deraadt)
> To: gwr@mc.com, hls
> Subject: Re: Sun3/50 memory map
> Copies to: port-sun3@sun-lamp.cs.berkeley.edu
> > ugly 3/50 memory map. I wonder if we can just "allocate" the memory
> > where the frame buffer lives to keep it from being mis-used. (Adam?)
>
> That, or, do the sparc pmap.c trick, using two tables that translate
> from "real physical" to "vm system physical" page addresses.
>
> The sparc memory map has lots of holes in it.
>
Theo,
Can you explain this in more detail, because I am not familiar
with the sparc port? Also I would like to know how to allocate
the memory occupied by the frame buffer?
Regards,
Harry Schreurs
------------------------------------------------------------------------------
H.L Schreurs Email: hls@oce.nl
Business Unit Printing Systems Phone: +31 77 593775
Oce Nederland B.V. Fax: +31 77 595434
The Netherlands
------------------------------------------------------------------------------
###########################################################
# This note does not necessarily represent the position #
# of Oce-Nederland B.V. Therefore no liability or #
# responsibility for whatever will be accepted. #
###########################################################
------------------------------------------------------------------------------