Subject: Re: ATI Technologies 3D Rage
To: Michael <macallan18@earthlink.net>
From: Paul (NCC/CS). <pts@bom.gov.au>
List: port-sparc64
Date: 09/21/2005 09:36:44
Brilliant.
Thanks for answering all my questions. This explains
everything. Sorry actually for not reading that front page
properly!:). I was reading too much of the main doco only.

3.0 here we come.

:)
chs,
Pauly.




Michael wrote:

> Hello,
>
> > So I wonder what on earth is running my monitor?
>
> Your U10 seems to have an Elite3D card in its UPA slot.
>
> > Can you spot it in this dmesg? It follows this.
>
> This one:
>  SUNW,afb at mainbus0 addr 0xfebee000 not configured
>
> > Hey the original problem is i can't get X to work.
>
> Did you bother to read http://www.netbsd.org/Ports/sparc64/ ?
> X support for hardware like yours was added after 2.0 was released and
> will be present in 3.0
>
> > I get:
> >
> > "no screens found"
> >
> > what do i do please?
>
> Upgrade to 3.0 BETA or -current.
> These also support accelerated X, virtual consoles and so on with
> Creator, Creator3D and Elite3D boards. To get X acceleration to work
> you'll need the afbinit utility ( available from pkgsrc ) and a copy of
> Sun's afb firmware ( grab it from a Solaris box, it's in
> /usr/lib/afb.ucode )
>
> > PS I have run sparcstation 5 and 2 etc and X just works
> > straight away with the sun architecture. I've never had to
> > configure it.
>
> Yes. Xsun directly supports cg6 and a couple other (mostly) SBus
> framebuffers. What you have is something completely different.
>
> have fun
> Michael
>
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Paul
Australian Bureau Of Meteorology
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