Subject: Re: le0: overflow
To: None <port-sparc@netbsd.org>
From: Greg A. Woods <woods@most.weird.com>
List: port-sparc
Date: 12/17/1998 20:45:15
[ On Fri, December 18, 1998 at 09:48:10 (+1100), Robert Elz wrote: ]
> Subject: Re: le0: overflow
>
> No, it wouldn't. Please let me say this once again. A lance "overflow"
> error occurs entirely within one packet. It makes not the slightest bit of
> difference how many other packets are being sent or received or when. A
> single packet, with none for hours before, or after, it could trigger
> exactly the same event.
Sorry, but you're message appeared on my machine only after I'd made the
blunder you clear up! ;-)
.... and of course I didn't UTSL :-(
But then I thought I knew the answer since I'm sitting in front of a
very similar machine with the only apparent difference being that my NFS
server is only a wimpy SS-2.
> What does make a difference is how much contention there is on the memory
> bus - which cannot be other packets (the lance can only receive or transmit
> a single packet at a time), but could be (but apparently isn't in this
> particular case) other devices competing for DMA cycles, or it could just
> be the CPU competing for memory - doing a lot of X screen updates (drawing
> into video memory) could do it, as could just regular program accesses to
> ram, if they're missing the cache.
I'm guessing that this problem is more prevalent on SS-1s with colour
frame buffers that require more CPU effort to do their thing....
--
Greg A. Woods
+1 416 218-0098 VE3TCP <gwoods@acm.org> <robohack!woods>
Planix, Inc. <woods@planix.com>; Secrets of the Weird <woods@weird.com>