Subject: Re: ATI Xpert 128 AGP
To: None <kent@goathill.org>
From: Ben Bogart - FMPM/F1999 <bbogart@acs.ryerson.ca>
List: port-i386
Date: 01/24/2001 13:38:27
Hello Rage 128 people again,
I've now had a chance to get X and Netbsd up with the Xpert 128 card and
Am having that x-offset problem. Since I have to recompile the server
anyway would it be better to get Xfree 4.0.1?

I've heard on the list here of problems adding the new Xfree to the
package system. Will I have to rebuild all my clients? Or can I simply
install the new Xserver?

Thanks all for your time.




On 17 Jan 2001, Kent Polk wrote:

> On 17 Jan 2001 10:30:01 -0600, John Darrow wrote:
> >Ben Bogart - FMPM/F1999 <bbogart@acs.ryerson.ca> wrote:
> >>Is anyone out there using Rage 128 Cards at 24/32 BIT with XFree86 3.3.6???
> >
> >I've been using one for about a year, ever since I tracked down and sent in
> >the original workaround and patch for the scrambled font bug (pr xsrc/9171).
> >(Even though I've since rebuilt the X server with some later patches which
> >supposedly fixed this bug, I haven't bothered taking the xaa_no_color_exp
> >out of my XF86Config yet...)
> 
> >(--) SVGA: PCI: ATI Rage 128 RF rev 0, Memory @ 0xd8000000, MMIO @ 0xff5fc000, I/O @ 0xdc00
> >(--) SVGA: r128: PLL parameters: rf=2950 rd=65 min=12500 max=25000; xclk=10300
> >(--) SVGA: chipset:  r128
> >(--) SVGA: videoram: 16384k
> >(**) SVGA: Option "xaa_no_color_exp"
> >(**) SVGA: Option "dac_8_bit"
> >(**) SVGA: Using 32 bpp, Depth 24, Color weight: 888
> 
> vga1 at pci1 dev 0 function 0: ATI Technologies product 0x5246 (rev. 0x00)
> wsdisplay0 at vga1: console (80x25, vt100 emulation)
> 
> (--) SVGA: PCI: ATI Rage 128 RF rev 0, Memory @ 0xe4000000, 0xdb800000, I/O @ \
>  0xd800
> (--) SVGA: r128: PLL parameters: rf=1432 rd=31 min=12500 max=25000; xclk=9000
> (--) SVGA: chipset:  r128
> (--) SVGA: videoram: 32768k
> (**) SVGA: Option "dac_8_bit"
> (**) SVGA: Using 16 bpp, Depth 16, Color weight: 565
> 
> I installed the font patch and one other (forgot what it was for
> now), but never did remove the snow problem or the text write
> x-offset problem. Did you manage to solve those?
> 
> 



B. Bogart
Convergent Media Designer
--------------------------
Through scientific absolution we move further and further away from ourselves.