Subject: Re: none
To: None <wonko@madness.tmok.com>
From: Matt Ragan <mragan@tivoli.com>
List: port-i386
Date: 04/23/1997 09:41:43
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wonko@madness.tmok.com wrote:
>
>Charles M. Hannum drunkenly mumbled...
>>
>> No; it just shares an image or pixmap buffer. You do *not* get access
>> directly to the frame buffer. (The `DGA' extension in later versions
>> of XFree86 do this, mainly to speed up Quake, but I don't know how
>> portable the code is to other hardware architectures. At any rate, I
>> don't think that's what he was asking for.)
>
>even though he wasn't asking, i'll drop this point on you guys. anything that
>directly accesses the video hardware will break the second you try to port
>it to a SUN machine. SUN does not allow direct framebuffer access, you
>have to use one of the video libraries to do anything "directly" with the
>framebuffer. so, direct access to the video hardware would be a Bad Idea (TM)
>in general.
Umm... Actually, the DGA implementation was {derived from,based on,inspired by}
Sun's DGA implementation under Solaris OpenWindows, of which the first
popular application was DOOM.
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