In article <199603011546.KAA01274@zygorthian-space-raiders.MIT.EDU>, Charles M. Hannum <mycroft@mit.edu> wrote: > > I've got 16-bit sound working on a SoundBlaster under DOOM. Quake > requires a little more work, but should be fairly easy. Now I know why we haven't got a merged VM/buffer cache, bounce buffers, etc. ;-)