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Re: Game controller port access
On Tue, Feb 09, 1999 at 12:12:16PM +0100, Michael Boehnisch wrote:
>
> The DCF signal bits are coded as pulses of 100ms for a 0 or 200ms for a 1, at
> a rate of one bit per second. This allows for a maximum fault of 50ms to
> safely
> be able to differenciate between zeroes and ones. Is NetBSD/Amiga able to
> take
> care of this? (If yes, I have to search for bugs in my program... :-(
>
you should get 100 (or 50, I dont remember) events per seconds.
-is
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