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Re: CV64/3D



>  They are not compatible. Just remotely. And the 3D-stuff would have
> to be programmed addditionally.

This is something i've been wondering about for some time...
what *is* the right way to use a 3D-card under Unix/X? One
reasonable thing I see is to make some OpenGL implementation 
(Mesa prolly) go out and do the 3D stuff directly, bypassing X
alltegether, though.

Or what's the Right Thing to do here?


Hubert

-- 
Hubert Feyrer <hubert.feyrer%rz.uni-regensburg.de@localhost>



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