Subject: Re: games/gomoku
To: None <thorpej@nas.nasa.gov>
From: John Birrell <jb@cimlogic.com.au>
List: port-alpha
Date: 01/04/1997 14:21:32
Jason Thorpe wrote:
>  John Birrell <jb@cimlogic.com.au> wrote:
>  > I'd be interested in the results, however I've been told (in private
>  > mail) that there things in that code that "we don't want to do".
>  > So even if the differences are dramatic, there is no guarantee that
>  > NetBSD is even interested. 8-(
> 
> Well, doing things like opening a config file is ... rather lame for
> something like malloc(), IMO.  That should be reserved for a debugging
> malloc...
> 
> If the things that "we don't want to do" can be isolated and
> conditionally compiled into a libdebugmalloc (or some other less
> icky name :-), I would think that a better malloc would most certainly
> be welcome.

The FreeBSD malloc only opens a file if you have MALLOC_STATS defined
and no where in the FreeBSD libc code is that defined. It's just
like all the DEBUG things that NetBSD has. I think that is reasonable.

> 
>  > BTW, in the early hours of this morning, my gomoku finished. It won!
>  > And so did I, 'cause my money was on black. Damn! I was betting
>  > against myself. 8-)
> 
> I'm not really a game player, but something tells me I gotta check
> this out :-)

Bored too are we? 8-) It's really not *that* exciting.

> 
> Jason R. Thorpe                                       thorpej@nas.nasa.gov
> NASA Ames Research Center                               Home: 408.866.1912
> NAS: M/S 258-6                                          Work: 415.604.0935
> Moffett Field, CA 94035                                Pager: 415.428.6939
> 


-- 
John Birrell                                CIMlogic Pty Ltd
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