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doomlegacy-devel: Update to SVN revision 1560



Module Name:	pkgsrc-wip
Committed By:	Michael Baeuerle <micha%NetBSD.org@localhost>
Pushed By:	micha
Date:		Wed Nov 25 15:38:09 2020 +0100
Changeset:	29cef4a09c1bb9b171322604b63b3da07a78dd20

Modified Files:
	doomlegacy-devel/Makefile
	doomlegacy-devel/TODO

Log Message:
doomlegacy-devel: Update to SVN revision 1560

Use different scheme to get debug sysmbols in binary.
Update TODO.

To see a diff of this commit:
https://wip.pkgsrc.org/cgi-bin/gitweb.cgi?p=pkgsrc-wip.git;a=commitdiff;h=29cef4a09c1bb9b171322604b63b3da07a78dd20

Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.

diffstat:
 doomlegacy-devel/Makefile |  6 ++++--
 doomlegacy-devel/TODO     | 11 +++++++++++
 2 files changed, 15 insertions(+), 2 deletions(-)

diffs:
diff --git a/doomlegacy-devel/Makefile b/doomlegacy-devel/Makefile
index d10272740b..288911c373 100644
--- a/doomlegacy-devel/Makefile
+++ b/doomlegacy-devel/Makefile
@@ -2,7 +2,7 @@
 
 VERS=		1.48.6
 #PKGNAME=	doomlegacy-${VERS}
-SVNVERS=	1558
+SVNVERS=	1560
 DISTNAME=	doomlegacy-devel-0r${SVNVERS}
 CATEGORIES=	games
 
@@ -69,8 +69,10 @@ SUBST_SED.makeopt=	-e 's,\#[ ]*COMP_ENVIRONMENT,COMP_ENVIRONMENT,'
 SUBST_SED.makeopt+=	-e 's,HAVE_LIBZIP,\# HAVE_LIBZIP,'
 SUBST_SED.makeopt+=	-e 's,HAVE_DLOPEN,\# HAVE_DLOPEN,'
 # Enable debug build
-SUBST_SED.makeopt+=	-e 's,\# DEBUG=1,DEBUG=1,'
+#SUBST_SED.makeopt+=	-e 's,\# DEBUG=1,DEBUG=1,'
 
+# Add debug symbols only (less performance impact than DEBUG build above)
+CFLAGS+=		-g
 INSTALL_UNSTRIPPED=	yes
 
 # Configure defaults for LEGACYWADDIR and DOOMWADDIR
diff --git a/doomlegacy-devel/TODO b/doomlegacy-devel/TODO
index 9ad6e00605..e18824e8e6 100644
--- a/doomlegacy-devel/TODO
+++ b/doomlegacy-devel/TODO
@@ -36,6 +36,10 @@ Make it possible to play maps with broken blockmaps (or no blockmaps at all).
     It's unclear whether the blockmaps are broken or not imported correctly
     => Works as expected
 [X] Created upstream feature request #96
+[X] Added patch from Altazimuth for Eternity Engine
+    Blockmap size calculation is wrong if first vertex has the largest x or y
+    (bug in original MBF code)
+[X] Updated upstream feature request #96
 
 
 Part 14: Import final release
@@ -53,4 +57,11 @@ Part 15: Savegame buffer overflow
     => Works as expected
 
 
+Part 16: Sky is not rendered correctly
+======================================
+[X] Created upstream bug report #668
+    Fixed in SVN revision 1560
+    => Works as expected
+
+
 EOF


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