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Re: games/xpipeman broken

On Sun, Jul 08, 2018 at 08:42:05AM +0800, Paul Goyette wrote:
> I don't have any idea when the breakage first appeared.  Perhaps it's
> related to NetBSD ASLR?

#1  0x00007f7ff58fbbb2 in __fail (
    msg=msg@entry=0x7f7ff5931670 "buffer overflow detected; terminated")
    at /usr/src/lib/libc/misc/stack_protector.c:103
#2  0x00007f7ff58fbbdc in __chk_fail ()
    at /usr/src/lib/libc/misc/stack_protector.c:116
#3  0x00007f7ff58e007e in __sprintf_chk (buf=<optimized out>, 
    flags=<optimized out>, slen=13, fmt=<optimized out>)
    at /usr/src/lib/libc/ssp/sprintf_chk.c:58
#4  0x0000000000403e15 in ?? ()
#5  0x0000000000402452 in ?? ()
#6  0x00007f7ff701768e in HandleActions (w=w@entry=0x7f7ff7b3c800, 
    event=0x7f7fffffe3f0, accelWidget=<optimized out>, procs=0x7f7ff7b02958, 
    actions=actions@entry=0x7f7ff7b06e20, stateTree=<optimized out>)
    at /usr/xsrc/external/mit/libXt/dist/src/TMstate.c:644

The HandleActions calls Notify which invokes xpipeman's "new_game".
Haven't looked at the details there, but sounds like a genuing app bug.


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