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CVS commit: pkgsrc/audio/SDL2_sound



Module Name:    pkgsrc
Committed By:   adam
Date:           Sun Nov 26 14:47:10 UTC 2023

Modified Files:
        pkgsrc/audio/SDL2_sound: Makefile PLIST buildlink3.mk distinfo

Log Message:
SDL2_sound: updated to 2.0.2

SDL_sound 2.0.2

This is the release of version 2.0.2 of SDL_sound. This is an official, stable release, and everyone is encouraged to upgrade. This release remains API and ABI compatible with previous releases of 
SDL_sound 2.0.x.

Significant changes

Tons of work on build fixes and improvements to the CMake project.
Sound_Sample::buffer is now guaranteed to be aligned and padded for SIMD access.
Audio conversion is now done via SDL_AudioStream, instead of SDL_AudioCVT, for better results.
Added MP3 duration support.
Fixes for WAV, Ogg Vorbis, and Midi decoding.
WAV decoder now supports 24-bit int PCM data.
Updated dr_mp3 and dr_flac.
Release tarball is manually built with a name/directory structure that matches other SDL2 satellite libraries.
Other bug fixes and improvements.


To generate a diff of this commit:
cvs rdiff -u -r1.4 -r1.5 pkgsrc/audio/SDL2_sound/Makefile
cvs rdiff -u -r1.1 -r1.2 pkgsrc/audio/SDL2_sound/PLIST \
    pkgsrc/audio/SDL2_sound/distinfo
cvs rdiff -u -r1.2 -r1.3 pkgsrc/audio/SDL2_sound/buildlink3.mk

Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.

Modified files:

Index: pkgsrc/audio/SDL2_sound/Makefile
diff -u pkgsrc/audio/SDL2_sound/Makefile:1.4 pkgsrc/audio/SDL2_sound/Makefile:1.5
--- pkgsrc/audio/SDL2_sound/Makefile:1.4        Tue Oct 31 14:22:20 2023
+++ pkgsrc/audio/SDL2_sound/Makefile    Sun Nov 26 14:47:09 2023
@@ -1,27 +1,22 @@
-# $NetBSD: Makefile,v 1.4 2023/10/31 14:22:20 nros Exp $
+# $NetBSD: Makefile,v 1.5 2023/11/26 14:47:09 adam Exp $
 
-DISTNAME=      SDL_sound-2.0.1
-PKGNAME=       ${DISTNAME:S/SDL/SDL2/}
-PKGREVISION=   1
+DISTNAME=      SDL2_sound-2.0.2
 CATEGORIES=    audio
 MASTER_SITES=  ${MASTER_SITE_GITHUB:=icculus/}
 GITHUB_PROJECT=        SDL_sound
-GITHUB_TAG=    v${PKGVERSION_NOREV}
+GITHUB_RELEASE=        v${PKGVERSION_NOREV}
 
 MAINTAINER=    pkgsrc-users%NetBSD.org@localhost
-HOMEPAGE=      https://icculus.org/SDL_sound/
+HOMEPAGE=      https://github.com/icculus/SDL_sound
 COMMENT=       SDL2 library to handle the decoding of different sound formats
 LICENSE=       zlib
 
-WRKSRC=                ${WRKDIR}/${DISTNAME}
-
 USE_LANGUAGES= c c++
 
 # dont't build and install playsound
 # to not conflict with audio/SDL_sound
-CMAKE_CONFIGURE_ARGS+= -DSDLSOUND_BUILD_TEST:BOOL=FALSE
-
-.include "../../devel/cmake/build.mk"
+CMAKE_CONFIGURE_ARGS+= -DSDLSOUND_BUILD_TEST=NO
 
 .include "../../devel/SDL2/buildlink3.mk"
+.include "../../devel/cmake/build.mk"
 .include "../../mk/bsd.pkg.mk"

Index: pkgsrc/audio/SDL2_sound/PLIST
diff -u pkgsrc/audio/SDL2_sound/PLIST:1.1 pkgsrc/audio/SDL2_sound/PLIST:1.2
--- pkgsrc/audio/SDL2_sound/PLIST:1.1   Sun Oct  2 13:41:55 2022
+++ pkgsrc/audio/SDL2_sound/PLIST       Sun Nov 26 14:47:09 2023
@@ -1,6 +1,13 @@
-@comment $NetBSD: PLIST,v 1.1 2022/10/02 13:41:55 nros Exp $
+@comment $NetBSD: PLIST,v 1.2 2023/11/26 14:47:09 adam Exp $
 include/SDL2/SDL_sound.h
+lib/cmake/SDL2_sound/SDL2_sound-shared-targets-noconfig.cmake
+lib/cmake/SDL2_sound/SDL2_sound-shared-targets.cmake
+lib/cmake/SDL2_sound/SDL2_sound-static-targets-noconfig.cmake
+lib/cmake/SDL2_sound/SDL2_sound-static-targets.cmake
+lib/cmake/SDL2_sound/SDL2_soundConfig.cmake
+lib/cmake/SDL2_sound/SDL2_soundConfigVersion.cmake
 lib/libSDL2_sound.a
 lib/libSDL2_sound.so
-lib/libSDL2_sound.so.2
 lib/libSDL2_sound.so.${PKGVERSION}
+lib/libSDL2_sound.so.2
+lib/pkgconfig/SDL2_sound.pc
Index: pkgsrc/audio/SDL2_sound/distinfo
diff -u pkgsrc/audio/SDL2_sound/distinfo:1.1 pkgsrc/audio/SDL2_sound/distinfo:1.2
--- pkgsrc/audio/SDL2_sound/distinfo:1.1        Sun Oct  2 13:41:55 2022
+++ pkgsrc/audio/SDL2_sound/distinfo    Sun Nov 26 14:47:09 2023
@@ -1,5 +1,5 @@
-$NetBSD: distinfo,v 1.1 2022/10/02 13:41:55 nros Exp $
+$NetBSD: distinfo,v 1.2 2023/11/26 14:47:09 adam Exp $
 
-BLAKE2s (SDL_sound-2.0.1.tar.gz) = cbe70c7112b322cd1abe188c427754f39edcd77d07a44f6166106b41ccaaae27
-SHA512 (SDL_sound-2.0.1.tar.gz) = 091842108ce115adfff106e036ce1ff8aa650a3ecf1375e59a78e7e1c55233edc4bc5ec584141eec7b155a4b372e041ee431a0290c3f59d8d5077d7edae4a2a7
-Size (SDL_sound-2.0.1.tar.gz) = 443682 bytes
+BLAKE2s (SDL2_sound-2.0.2.tar.gz) = aa2ae66605864a15612dca8c39436a27c007295be1a6082eaa5d1a13a368ffa7
+SHA512 (SDL2_sound-2.0.2.tar.gz) = aec2bb6d0bd9941bb84533443310af4a0d9a1477f38fdf0ec348574d31b0e4ab3b631ca7d14d72fe03d4ce5669f6878999f2a5fa58cd2beb48c8591b9590a982
+Size (SDL2_sound-2.0.2.tar.gz) = 459893 bytes

Index: pkgsrc/audio/SDL2_sound/buildlink3.mk
diff -u pkgsrc/audio/SDL2_sound/buildlink3.mk:1.2 pkgsrc/audio/SDL2_sound/buildlink3.mk:1.3
--- pkgsrc/audio/SDL2_sound/buildlink3.mk:1.2   Sat May  6 19:08:45 2023
+++ pkgsrc/audio/SDL2_sound/buildlink3.mk       Sun Nov 26 14:47:09 2023
@@ -1,4 +1,4 @@
-# $NetBSD: buildlink3.mk,v 1.2 2023/05/06 19:08:45 ryoon Exp $
+# $NetBSD: buildlink3.mk,v 1.3 2023/11/26 14:47:09 adam Exp $
 
 BUILDLINK_TREE+=       SDL2_sound
 
@@ -6,7 +6,7 @@ BUILDLINK_TREE+=        SDL2_sound
 SDL2_SOUND_BUILDLINK3_MK:=
 
 BUILDLINK_API_DEPENDS.SDL2_sound+=     SDL2_sound>=2.0.1
-BUILDLINK_ABI_DEPENDS.SDL2_sound?=     SDL2_sound>=2.0.1nb1
+BUILDLINK_ABI_DEPENDS.SDL2_sound+=     SDL2_sound>=2.0.1nb1
 BUILDLINK_PKGSRCDIR.SDL2_sound?=       ../../audio/SDL2_sound
 
 .include "../../devel/SDL2/buildlink3.mk"



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