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CVS commit: pkgsrc/graphics/glm



Module Name:    pkgsrc
Committed By:   tnn
Date:           Sun Jan  2 14:53:27 UTC 2022

Modified Files:
        pkgsrc/graphics/glm: Makefile PLIST distinfo

Log Message:
glm: update to 0.9.9.8 (needed for kicad 6)

With fixes from pkgsrc-wip by Mike M. Volokhov.
Release notes omitted since package was last updated in 2015 and
they are too verbose: https://github.com/g-truc/glm/releases


To generate a diff of this commit:
cvs rdiff -u -r1.5 -r1.6 pkgsrc/graphics/glm/Makefile
cvs rdiff -u -r1.3 -r1.4 pkgsrc/graphics/glm/PLIST
cvs rdiff -u -r1.6 -r1.7 pkgsrc/graphics/glm/distinfo

Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.

Modified files:

Index: pkgsrc/graphics/glm/Makefile
diff -u pkgsrc/graphics/glm/Makefile:1.5 pkgsrc/graphics/glm/Makefile:1.6
--- pkgsrc/graphics/glm/Makefile:1.5    Sun Jan 26 17:31:21 2020
+++ pkgsrc/graphics/glm/Makefile        Sun Jan  2 14:53:26 2022
@@ -1,34 +1,31 @@
-# $NetBSD: Makefile,v 1.5 2020/01/26 17:31:21 rillig Exp $
+# $NetBSD: Makefile,v 1.6 2022/01/02 14:53:26 tnn Exp $
 
-DISTNAME=      glm-0.9.7.0
-CATEGORIES=    graphics
+DISTNAME=      glm-0.9.9.8
+CATEGORIES=    graphics math
 MASTER_SITES=  ${MASTER_SITE_GITHUB:=g-truc/}
-EXTRACT_SUFX=  .zip
 
 MAINTAINER=    ryoon%NetBSD.org@localhost
 HOMEPAGE=      https://glm.g-truc.net/
-COMMENT=       C++ mathematics library for graphics programming
+COMMENT=       C++ mathematics library for software based on the OpenGL GLSL
 LICENSE=       mit
-# in "Happy Bunny" variation, adding:
-# Restrictions: By making use of the Software for military purposes,
-# you choose to make a Bunny unhappy.
 
 NO_BUILD=      yes
 NO_CONFIGURE=  yes
 
-USE_TOOLS+=    pax
+USE_TOOLS+=    pax pkg-config
 
 GLM_DIR=               include/glm
 INSTALLATION_DIRS=     ${GLM_DIR}
 
 do-install:
        ${RUN}cd ${WRKSRC}/glm && \
-               ${CHMOD} 644 *hpp detail/* gtc/* gtx/*
+               ${CHMOD} 644 *hpp detail/* ext/* gtc/* gtx/* simd/*
        ${RUN}cd ${WRKSRC}/glm && \
-               pax -rw *hpp detail gtc gtx \
+               pax -rw *hpp detail ext gtc gtx simd \
                        ${DESTDIR}${PREFIX}/${GLM_DIR}
 
 # for test target
+USE_CMAKE=     yes
 USE_LANGUAGES= c c++
 do-test:
        ${RUN}cd ${WRKSRC} && \

Index: pkgsrc/graphics/glm/PLIST
diff -u pkgsrc/graphics/glm/PLIST:1.3 pkgsrc/graphics/glm/PLIST:1.4
--- pkgsrc/graphics/glm/PLIST:1.3       Sun Aug  9 11:17:00 2015
+++ pkgsrc/graphics/glm/PLIST   Sun Jan  2 14:53:26 2022
@@ -1,4 +1,4 @@
-@comment $NetBSD: PLIST,v 1.3 2015/08/09 11:17:00 wiz Exp $
+@comment $NetBSD: PLIST,v 1.4 2022/01/02 14:53:26 tnn Exp $
 include/glm/common.hpp
 include/glm/detail/_features.hpp
 include/glm/detail/_fixes.hpp
@@ -6,50 +6,30 @@ include/glm/detail/_noise.hpp
 include/glm/detail/_swizzle.hpp
 include/glm/detail/_swizzle_func.hpp
 include/glm/detail/_vectorize.hpp
-include/glm/detail/dummy.cpp
-include/glm/detail/func_common.hpp
+include/glm/detail/compute_common.hpp
+include/glm/detail/compute_vector_relational.hpp
 include/glm/detail/func_common.inl
-include/glm/detail/func_exponential.hpp
+include/glm/detail/func_common_simd.inl
 include/glm/detail/func_exponential.inl
-include/glm/detail/func_geometric.hpp
+include/glm/detail/func_exponential_simd.inl
 include/glm/detail/func_geometric.inl
-include/glm/detail/func_integer.hpp
+include/glm/detail/func_geometric_simd.inl
 include/glm/detail/func_integer.inl
-include/glm/detail/func_matrix.hpp
+include/glm/detail/func_integer_simd.inl
 include/glm/detail/func_matrix.inl
-include/glm/detail/func_noise.hpp
-include/glm/detail/func_noise.inl
-include/glm/detail/func_packing.hpp
+include/glm/detail/func_matrix_simd.inl
 include/glm/detail/func_packing.inl
-include/glm/detail/func_trigonometric.hpp
+include/glm/detail/func_packing_simd.inl
 include/glm/detail/func_trigonometric.inl
-include/glm/detail/func_vector_relational.hpp
+include/glm/detail/func_trigonometric_simd.inl
 include/glm/detail/func_vector_relational.inl
+include/glm/detail/func_vector_relational_simd.inl
 include/glm/detail/glm.cpp
-include/glm/detail/intrinsic_common.hpp
-include/glm/detail/intrinsic_common.inl
-include/glm/detail/intrinsic_exponential.hpp
-include/glm/detail/intrinsic_exponential.inl
-include/glm/detail/intrinsic_geometric.hpp
-include/glm/detail/intrinsic_geometric.inl
-include/glm/detail/intrinsic_integer.hpp
-include/glm/detail/intrinsic_integer.inl
-include/glm/detail/intrinsic_matrix.hpp
-include/glm/detail/intrinsic_matrix.inl
-include/glm/detail/intrinsic_trigonometric.hpp
-include/glm/detail/intrinsic_trigonometric.inl
-include/glm/detail/intrinsic_vector_relational.hpp
-include/glm/detail/intrinsic_vector_relational.inl
-include/glm/detail/precision.hpp
+include/glm/detail/qualifier.hpp
 include/glm/detail/setup.hpp
 include/glm/detail/type_float.hpp
-include/glm/detail/type_gentype.hpp
-include/glm/detail/type_gentype.inl
 include/glm/detail/type_half.hpp
 include/glm/detail/type_half.inl
-include/glm/detail/type_int.hpp
-include/glm/detail/type_mat.hpp
-include/glm/detail/type_mat.inl
 include/glm/detail/type_mat2x2.hpp
 include/glm/detail/type_mat2x2.inl
 include/glm/detail/type_mat2x3.hpp
@@ -68,8 +48,10 @@ include/glm/detail/type_mat4x3.hpp
 include/glm/detail/type_mat4x3.inl
 include/glm/detail/type_mat4x4.hpp
 include/glm/detail/type_mat4x4.inl
-include/glm/detail/type_vec.hpp
-include/glm/detail/type_vec.inl
+include/glm/detail/type_mat4x4_simd.inl
+include/glm/detail/type_quat.hpp
+include/glm/detail/type_quat.inl
+include/glm/detail/type_quat_simd.inl
 include/glm/detail/type_vec1.hpp
 include/glm/detail/type_vec1.inl
 include/glm/detail/type_vec2.hpp
@@ -78,11 +60,172 @@ include/glm/detail/type_vec3.hpp
 include/glm/detail/type_vec3.inl
 include/glm/detail/type_vec4.hpp
 include/glm/detail/type_vec4.inl
-include/glm/detail/type_vec4_avx.inl
-include/glm/detail/type_vec4_avx2.inl
-include/glm/detail/type_vec4_sse2.inl
+include/glm/detail/type_vec4_simd.inl
 include/glm/exponential.hpp
 include/glm/ext.hpp
+include/glm/ext/matrix_clip_space.hpp
+include/glm/ext/matrix_clip_space.inl
+include/glm/ext/matrix_common.hpp
+include/glm/ext/matrix_common.inl
+include/glm/ext/matrix_double2x2.hpp
+include/glm/ext/matrix_double2x2_precision.hpp
+include/glm/ext/matrix_double2x3.hpp
+include/glm/ext/matrix_double2x3_precision.hpp
+include/glm/ext/matrix_double2x4.hpp
+include/glm/ext/matrix_double2x4_precision.hpp
+include/glm/ext/matrix_double3x2.hpp
+include/glm/ext/matrix_double3x2_precision.hpp
+include/glm/ext/matrix_double3x3.hpp
+include/glm/ext/matrix_double3x3_precision.hpp
+include/glm/ext/matrix_double3x4.hpp
+include/glm/ext/matrix_double3x4_precision.hpp
+include/glm/ext/matrix_double4x2.hpp
+include/glm/ext/matrix_double4x2_precision.hpp
+include/glm/ext/matrix_double4x3.hpp
+include/glm/ext/matrix_double4x3_precision.hpp
+include/glm/ext/matrix_double4x4.hpp
+include/glm/ext/matrix_double4x4_precision.hpp
+include/glm/ext/matrix_float2x2.hpp
+include/glm/ext/matrix_float2x2_precision.hpp
+include/glm/ext/matrix_float2x3.hpp
+include/glm/ext/matrix_float2x3_precision.hpp
+include/glm/ext/matrix_float2x4.hpp
+include/glm/ext/matrix_float2x4_precision.hpp
+include/glm/ext/matrix_float3x2.hpp
+include/glm/ext/matrix_float3x2_precision.hpp
+include/glm/ext/matrix_float3x3.hpp
+include/glm/ext/matrix_float3x3_precision.hpp
+include/glm/ext/matrix_float3x4.hpp
+include/glm/ext/matrix_float3x4_precision.hpp
+include/glm/ext/matrix_float4x2.hpp
+include/glm/ext/matrix_float4x2_precision.hpp
+include/glm/ext/matrix_float4x3.hpp
+include/glm/ext/matrix_float4x3_precision.hpp
+include/glm/ext/matrix_float4x4.hpp
+include/glm/ext/matrix_float4x4_precision.hpp
+include/glm/ext/matrix_int2x2.hpp
+include/glm/ext/matrix_int2x2_sized.hpp
+include/glm/ext/matrix_int2x3.hpp
+include/glm/ext/matrix_int2x3_sized.hpp
+include/glm/ext/matrix_int2x4.hpp
+include/glm/ext/matrix_int2x4_sized.hpp
+include/glm/ext/matrix_int3x2.hpp
+include/glm/ext/matrix_int3x2_sized.hpp
+include/glm/ext/matrix_int3x3.hpp
+include/glm/ext/matrix_int3x3_sized.hpp
+include/glm/ext/matrix_int3x4.hpp
+include/glm/ext/matrix_int3x4_sized.hpp
+include/glm/ext/matrix_int4x2.hpp
+include/glm/ext/matrix_int4x2_sized.hpp
+include/glm/ext/matrix_int4x3.hpp
+include/glm/ext/matrix_int4x3_sized.hpp
+include/glm/ext/matrix_int4x4.hpp
+include/glm/ext/matrix_int4x4_sized.hpp
+include/glm/ext/matrix_projection.hpp
+include/glm/ext/matrix_projection.inl
+include/glm/ext/matrix_relational.hpp
+include/glm/ext/matrix_relational.inl
+include/glm/ext/matrix_transform.hpp
+include/glm/ext/matrix_transform.inl
+include/glm/ext/matrix_uint2x2.hpp
+include/glm/ext/matrix_uint2x2_sized.hpp
+include/glm/ext/matrix_uint2x3.hpp
+include/glm/ext/matrix_uint2x3_sized.hpp
+include/glm/ext/matrix_uint2x4.hpp
+include/glm/ext/matrix_uint2x4_sized.hpp
+include/glm/ext/matrix_uint3x2.hpp
+include/glm/ext/matrix_uint3x2_sized.hpp
+include/glm/ext/matrix_uint3x3.hpp
+include/glm/ext/matrix_uint3x3_sized.hpp
+include/glm/ext/matrix_uint3x4.hpp
+include/glm/ext/matrix_uint3x4_sized.hpp
+include/glm/ext/matrix_uint4x2.hpp
+include/glm/ext/matrix_uint4x2_sized.hpp
+include/glm/ext/matrix_uint4x3.hpp
+include/glm/ext/matrix_uint4x3_sized.hpp
+include/glm/ext/matrix_uint4x4.hpp
+include/glm/ext/matrix_uint4x4_sized.hpp
+include/glm/ext/quaternion_common.hpp
+include/glm/ext/quaternion_common.inl
+include/glm/ext/quaternion_common_simd.inl
+include/glm/ext/quaternion_double.hpp
+include/glm/ext/quaternion_double_precision.hpp
+include/glm/ext/quaternion_exponential.hpp
+include/glm/ext/quaternion_exponential.inl
+include/glm/ext/quaternion_float.hpp
+include/glm/ext/quaternion_float_precision.hpp
+include/glm/ext/quaternion_geometric.hpp
+include/glm/ext/quaternion_geometric.inl
+include/glm/ext/quaternion_relational.hpp
+include/glm/ext/quaternion_relational.inl
+include/glm/ext/quaternion_transform.hpp
+include/glm/ext/quaternion_transform.inl
+include/glm/ext/quaternion_trigonometric.hpp
+include/glm/ext/quaternion_trigonometric.inl
+include/glm/ext/scalar_common.hpp
+include/glm/ext/scalar_common.inl
+include/glm/ext/scalar_constants.hpp
+include/glm/ext/scalar_constants.inl
+include/glm/ext/scalar_int_sized.hpp
+include/glm/ext/scalar_integer.hpp
+include/glm/ext/scalar_integer.inl
+include/glm/ext/scalar_packing.hpp
+include/glm/ext/scalar_packing.inl
+include/glm/ext/scalar_relational.hpp
+include/glm/ext/scalar_relational.inl
+include/glm/ext/scalar_uint_sized.hpp
+include/glm/ext/scalar_ulp.hpp
+include/glm/ext/scalar_ulp.inl
+include/glm/ext/vector_bool1.hpp
+include/glm/ext/vector_bool1_precision.hpp
+include/glm/ext/vector_bool2.hpp
+include/glm/ext/vector_bool2_precision.hpp
+include/glm/ext/vector_bool3.hpp
+include/glm/ext/vector_bool3_precision.hpp
+include/glm/ext/vector_bool4.hpp
+include/glm/ext/vector_bool4_precision.hpp
+include/glm/ext/vector_common.hpp
+include/glm/ext/vector_common.inl
+include/glm/ext/vector_double1.hpp
+include/glm/ext/vector_double1_precision.hpp
+include/glm/ext/vector_double2.hpp
+include/glm/ext/vector_double2_precision.hpp
+include/glm/ext/vector_double3.hpp
+include/glm/ext/vector_double3_precision.hpp
+include/glm/ext/vector_double4.hpp
+include/glm/ext/vector_double4_precision.hpp
+include/glm/ext/vector_float1.hpp
+include/glm/ext/vector_float1_precision.hpp
+include/glm/ext/vector_float2.hpp
+include/glm/ext/vector_float2_precision.hpp
+include/glm/ext/vector_float3.hpp
+include/glm/ext/vector_float3_precision.hpp
+include/glm/ext/vector_float4.hpp
+include/glm/ext/vector_float4_precision.hpp
+include/glm/ext/vector_int1.hpp
+include/glm/ext/vector_int1_sized.hpp
+include/glm/ext/vector_int2.hpp
+include/glm/ext/vector_int2_sized.hpp
+include/glm/ext/vector_int3.hpp
+include/glm/ext/vector_int3_sized.hpp
+include/glm/ext/vector_int4.hpp
+include/glm/ext/vector_int4_sized.hpp
+include/glm/ext/vector_integer.hpp
+include/glm/ext/vector_integer.inl
+include/glm/ext/vector_packing.hpp
+include/glm/ext/vector_packing.inl
+include/glm/ext/vector_relational.hpp
+include/glm/ext/vector_relational.inl
+include/glm/ext/vector_uint1.hpp
+include/glm/ext/vector_uint1_sized.hpp
+include/glm/ext/vector_uint2.hpp
+include/glm/ext/vector_uint2_sized.hpp
+include/glm/ext/vector_uint3.hpp
+include/glm/ext/vector_uint3_sized.hpp
+include/glm/ext/vector_uint4.hpp
+include/glm/ext/vector_uint4_sized.hpp
+include/glm/ext/vector_ulp.hpp
+include/glm/ext/vector_ulp.inl
 include/glm/fwd.hpp
 include/glm/geometric.hpp
 include/glm/glm.hpp
@@ -109,12 +252,14 @@ include/glm/gtc/packing.hpp
 include/glm/gtc/packing.inl
 include/glm/gtc/quaternion.hpp
 include/glm/gtc/quaternion.inl
+include/glm/gtc/quaternion_simd.inl
 include/glm/gtc/random.hpp
 include/glm/gtc/random.inl
 include/glm/gtc/reciprocal.hpp
 include/glm/gtc/reciprocal.inl
 include/glm/gtc/round.hpp
 include/glm/gtc/round.inl
+include/glm/gtc/type_aligned.hpp
 include/glm/gtc/type_precision.hpp
 include/glm/gtc/type_precision.inl
 include/glm/gtc/type_ptr.hpp
@@ -122,13 +267,14 @@ include/glm/gtc/type_ptr.inl
 include/glm/gtc/ulp.hpp
 include/glm/gtc/ulp.inl
 include/glm/gtc/vec1.hpp
-include/glm/gtc/vec1.inl
 include/glm/gtx/associated_min_max.hpp
 include/glm/gtx/associated_min_max.inl
 include/glm/gtx/bit.hpp
 include/glm/gtx/bit.inl
 include/glm/gtx/closest_point.hpp
 include/glm/gtx/closest_point.inl
+include/glm/gtx/color_encoding.hpp
+include/glm/gtx/color_encoding.inl
 include/glm/gtx/color_space.hpp
 include/glm/gtx/color_space.inl
 include/glm/gtx/color_space_YCoCg.hpp
@@ -141,18 +287,25 @@ include/glm/gtx/component_wise.hpp
 include/glm/gtx/component_wise.inl
 include/glm/gtx/dual_quaternion.hpp
 include/glm/gtx/dual_quaternion.inl
+include/glm/gtx/easing.hpp
+include/glm/gtx/easing.inl
 include/glm/gtx/euler_angles.hpp
 include/glm/gtx/euler_angles.inl
 include/glm/gtx/extend.hpp
 include/glm/gtx/extend.inl
-include/glm/gtx/extented_min_max.hpp
-include/glm/gtx/extented_min_max.inl
+include/glm/gtx/extended_min_max.hpp
+include/glm/gtx/extended_min_max.inl
+include/glm/gtx/exterior_product.hpp
+include/glm/gtx/exterior_product.inl
 include/glm/gtx/fast_exponential.hpp
 include/glm/gtx/fast_exponential.inl
 include/glm/gtx/fast_square_root.hpp
 include/glm/gtx/fast_square_root.inl
 include/glm/gtx/fast_trigonometry.hpp
 include/glm/gtx/fast_trigonometry.inl
+include/glm/gtx/float_notmalize.inl
+include/glm/gtx/functions.hpp
+include/glm/gtx/functions.inl
 include/glm/gtx/gradient_paint.hpp
 include/glm/gtx/gradient_paint.inl
 include/glm/gtx/handed_coordinate_space.hpp
@@ -171,6 +324,8 @@ include/glm/gtx/matrix_cross_product.hpp
 include/glm/gtx/matrix_cross_product.inl
 include/glm/gtx/matrix_decompose.hpp
 include/glm/gtx/matrix_decompose.inl
+include/glm/gtx/matrix_factorisation.hpp
+include/glm/gtx/matrix_factorisation.inl
 include/glm/gtx/matrix_interpolation.hpp
 include/glm/gtx/matrix_interpolation.inl
 include/glm/gtx/matrix_major_storage.hpp
@@ -213,24 +368,23 @@ include/glm/gtx/rotate_vector.inl
 include/glm/gtx/scalar_multiplication.hpp
 include/glm/gtx/scalar_relational.hpp
 include/glm/gtx/scalar_relational.inl
-include/glm/gtx/simd_mat4.hpp
-include/glm/gtx/simd_mat4.inl
-include/glm/gtx/simd_quat.hpp
-include/glm/gtx/simd_quat.inl
-include/glm/gtx/simd_vec4.hpp
-include/glm/gtx/simd_vec4.inl
 include/glm/gtx/spline.hpp
 include/glm/gtx/spline.inl
 include/glm/gtx/std_based_type.hpp
 include/glm/gtx/std_based_type.inl
 include/glm/gtx/string_cast.hpp
 include/glm/gtx/string_cast.inl
+include/glm/gtx/texture.hpp
+include/glm/gtx/texture.inl
 include/glm/gtx/transform.hpp
 include/glm/gtx/transform.inl
 include/glm/gtx/transform2.hpp
 include/glm/gtx/transform2.inl
 include/glm/gtx/type_aligned.hpp
 include/glm/gtx/type_aligned.inl
+include/glm/gtx/type_trait.hpp
+include/glm/gtx/type_trait.inl
+include/glm/gtx/vec_swizzle.hpp
 include/glm/gtx/vector_angle.hpp
 include/glm/gtx/vector_angle.inl
 include/glm/gtx/vector_query.hpp
@@ -249,6 +403,16 @@ include/glm/mat4x3.hpp
 include/glm/mat4x4.hpp
 include/glm/matrix.hpp
 include/glm/packing.hpp
+include/glm/simd/common.h
+include/glm/simd/exponential.h
+include/glm/simd/geometric.h
+include/glm/simd/integer.h
+include/glm/simd/matrix.h
+include/glm/simd/neon.h
+include/glm/simd/packing.h
+include/glm/simd/platform.h
+include/glm/simd/trigonometric.h
+include/glm/simd/vector_relational.h
 include/glm/trigonometric.hpp
 include/glm/vec2.hpp
 include/glm/vec3.hpp

Index: pkgsrc/graphics/glm/distinfo
diff -u pkgsrc/graphics/glm/distinfo:1.6 pkgsrc/graphics/glm/distinfo:1.7
--- pkgsrc/graphics/glm/distinfo:1.6    Tue Oct 26 10:46:13 2021
+++ pkgsrc/graphics/glm/distinfo        Sun Jan  2 14:53:26 2022
@@ -1,5 +1,5 @@
-$NetBSD: distinfo,v 1.6 2021/10/26 10:46:13 nia Exp $
+$NetBSD: distinfo,v 1.7 2022/01/02 14:53:26 tnn Exp $
 
-BLAKE2s (glm-0.9.7.0.zip) = 4b7b08f5b61eab7ffee4db5be98d5d6d2634ee350278037eef37337960f01ac6
-SHA512 (glm-0.9.7.0.zip) = 19c901a63bec6a3ef1749081d0f4c7af62b415e641fbab125c55252a0581c0b8c87e9239c503803f825ac68d582e5aa209467d24946a8cbb064895f35e4d93a4
-Size (glm-0.9.7.0.zip) = 4436581 bytes
+BLAKE2s (glm-0.9.9.8.tar.gz) = c765ebf24705108ca033fd9aa147f29088a79669c25a8646055b6a33767e8740
+SHA512 (glm-0.9.9.8.tar.gz) = 9484b0c12175414237c5b9486a2990099b1cb727e442f25ecda18b081aa661f7e92a44481f642989553cd3da7992a773441ee5688991bd539ce19fb66a5ce9e8
+Size (glm-0.9.9.8.tar.gz) = 4368032 bytes



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