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CVS commit: pkgsrc/games/sdlpop



Module Name:    pkgsrc
Committed By:   nia
Date:           Tue Nov 24 14:30:31 UTC 2020

Modified Files:
        pkgsrc/games/sdlpop: Makefile distinfo
Removed Files:
        pkgsrc/games/sdlpop/patches: patch-src_Makefile

Log Message:
sdlpop: Update to 1.21

2020 August 20
=================
(version 1.21)

FIXED: Skeletons not on level 3 did not behave like skeletons.
FIXED: Don't crash if the intro music is interrupted by Tab in PC Speaker mode.
FIXED: Don't switch to PC Speaker mode if there is a mod name in the replay file.
DONE: Detect guard skill customizations in PRINCE.EXE. (Used in Illusions of Persia, for example.)
        TODO: Should we add the guard skill options to the INI, the CFG, the replays, or the settings menu?
FIXED: Don't draw the right edge of loose floors on the left side of a potion or sword.
FIXED: A guard standing on a door top (with floor) should not become inactive.
FIXED: Left jump (top-left) didn't work on some gamepads.
FIXED: Replaying from the command line did not work if there were no replay files in the replay folder.
DONE: Added support for gamecontrollerdb.txt file.
DONE: Detect changes of the shadow's starting positions and automatic moves in PRINCE.EXE.
DONE: Added "Restart Game" to the pause menu, so now it's possible to restart the game using a controller.
DONE: Added fast forward.
        TODO: Speed up music and sound effects during fast forwarding.
ADDED: You can now use quicksave and quickload while recording a replay.
        TODO: Verify that the quickloaded state is from the currently running recording.


To generate a diff of this commit:
cvs rdiff -u -r1.3 -r1.4 pkgsrc/games/sdlpop/Makefile
cvs rdiff -u -r1.1 -r1.2 pkgsrc/games/sdlpop/distinfo
cvs rdiff -u -r1.1 -r0 pkgsrc/games/sdlpop/patches/patch-src_Makefile

Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.

Modified files:

Index: pkgsrc/games/sdlpop/Makefile
diff -u pkgsrc/games/sdlpop/Makefile:1.3 pkgsrc/games/sdlpop/Makefile:1.4
--- pkgsrc/games/sdlpop/Makefile:1.3    Tue Aug 18 17:57:58 2020
+++ pkgsrc/games/sdlpop/Makefile        Tue Nov 24 14:30:31 2020
@@ -1,7 +1,6 @@
-# $NetBSD: Makefile,v 1.3 2020/08/18 17:57:58 leot Exp $
+# $NetBSD: Makefile,v 1.4 2020/11/24 14:30:31 nia Exp $
 
-DISTNAME=      sdlpop-1.20
-PKGREVISION=   2
+DISTNAME=      sdlpop-1.21
 CATEGORIES=    games
 MASTER_SITES=  ${MASTER_SITE_GITHUB:=NagyD/}
 GITHUB_PROJECT=        SDLPoP
@@ -19,7 +18,7 @@ BUILD_DIRS=   src
 
 MAKE_FLAGS=    CC=${CC:Q}
 
-CPPFLAGS+=     -DPKGSRC_DATA_PATH="\"${PREFIX}/share/sdlpop/\""
+CFLAGS+=       -DPKGSRC_DATA_PATH="\"${PREFIX}/share/sdlpop/\""
 
 INSTALLATION_DIRS+=    bin
 INSTALLATION_DIRS+=    share/applications
@@ -44,4 +43,5 @@ do-install:
 .include "../../audio/SDL2_mixer/buildlink3.mk"
 .include "../../devel/SDL2/buildlink3.mk"
 .include "../../graphics/SDL2_image/buildlink3.mk"
+.include "../../sysutils/desktop-file-utils/desktopdb.mk"
 .include "../../mk/bsd.pkg.mk"

Index: pkgsrc/games/sdlpop/distinfo
diff -u pkgsrc/games/sdlpop/distinfo:1.1 pkgsrc/games/sdlpop/distinfo:1.2
--- pkgsrc/games/sdlpop/distinfo:1.1    Sat Nov  2 14:35:37 2019
+++ pkgsrc/games/sdlpop/distinfo        Tue Nov 24 14:30:31 2020
@@ -1,9 +1,9 @@
-$NetBSD: distinfo,v 1.1 2019/11/02 14:35:37 nia Exp $
+$NetBSD: distinfo,v 1.2 2020/11/24 14:30:31 nia Exp $
 
-SHA1 (sdlpop-1.20.tar.gz) = 851439647866c49988455086a20263efcd8ea8f5
-RMD160 (sdlpop-1.20.tar.gz) = f50e03290c8e678c2e09f79d0b8488b88a76b395
-SHA512 (sdlpop-1.20.tar.gz) = 9adb47cd22eab553dd64678de2efb2b3d568a7352a3c277acb6ea2ce9b9b02c845b84beb9706ac7bf911ccf5689df504980008f05a14382e8f1d7cae7381b1f1
-Size (sdlpop-1.20.tar.gz) = 623338 bytes
+SHA1 (sdlpop-1.21.tar.gz) = 67992d991cf0f8708a71ee30df7eca04be86057b
+RMD160 (sdlpop-1.21.tar.gz) = 651809d533f468bf33e7994c905cd2b82cb39dc0
+SHA512 (sdlpop-1.21.tar.gz) = 64aa5156122ef5363ae6d61e204141ebd2359f9d230f7411a579ec6e90de93e95a7d7836252464b6730a0b85d84ab1570a6050739ada7d9e60f2f966d92afcca
+Size (sdlpop-1.21.tar.gz) = 627853 bytes
 SHA1 (patch-options.c) = 26625a4ac6e2113d12b0169f2f69db0455912293
 SHA1 (patch-seg009.c) = 0ac07e6e004cb3fd4061c72b4bc3358456f0131c
 SHA1 (patch-src_Makefile) = 68ed7dbe90ff231a1e2e00b10fb3691b042445eb



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