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CVS commit: pkgsrc/licenses



Module Name:    pkgsrc
Committed By:   maya
Date:           Sun Oct  8 07:48:48 UTC 2017

Modified Files:
        pkgsrc/licenses: adom-license

Log Message:
adom-license: put the right part of the FAQ without the table of contents


To generate a diff of this commit:
cvs rdiff -u -r1.1 -r1.2 pkgsrc/licenses/adom-license

Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.

Modified files:

Index: pkgsrc/licenses/adom-license
diff -u pkgsrc/licenses/adom-license:1.1 pkgsrc/licenses/adom-license:1.2
--- pkgsrc/licenses/adom-license:1.1    Sun Oct  8 07:39:07 2017
+++ pkgsrc/licenses/adom-license        Sun Oct  8 07:48:48 2017
@@ -105,136 +105,4 @@ I.D. Licensing ADOM and other commercial
   at least 5000 persons -- and that for a game without network support or
   graphics that deserve that name.  Now think of a game with ADOM's
   unrivaled engine and the great graphics used in Diablo and other
-  p--------------------------------------
-============--------------------------------------------------============
-===------------------                                ------------------===
-                            The ADOM Fluff FAQ
-        An attempt to answer all meta-questions regarding ADOM...
-
-                (C) Copyright 1994-2002 by Thomas Biskup.
-                           All Rights Reserved.
-===------------------                                ------------------===
-============--------------------------------------------------============
-                  --------------------------------------
-
-
-PREFACE
-
-   This document tries to answer all the meta-questions regarding
-   the distribution of the game called ADOM (shortcut for 'Ancient
-   Domains Of Mystery).
-
-   If you plan to distribute ADOM in some way (be that on disk, CD, in
-   a magazine or whatever), make sure to read Section I: The ADOM
-   License.
-
-   If you plan to write a review of ADOM, please make sure that you read
-   Section II: ADOM in the Media.
-
-   If you would like to submit ideas to further ADOM's development, make
-   sure that you have read Section III: ADOM Development.
-
-   If you are having problems related to the game itself, you might want
-   to read section V: Game-Related Questions closely.
-
-   If you are experiencing technical problems with ADOM, make sure that
-   you read Section VI: Technical Problems.
-
-   Before reporting a bug you should definitely read Section VII: Bugs.
-
-   If you never installed ADOM before, you might want to examine Section
-   VIII: Installation.
-
-   Finally questions regarding the installation of ADOM are addressed in
-   section VIII: Installation.
-
-   Any other questions might be answered in Section IV: Miscellaneous
-   Stuff.
-
-   Questions answered by this text will be ignored if you ask them
-   by email.  RTFM, as they say...
-
-   If you feel that this document is incomplete, feel free to email
-   questions and suggestions to adom%adom.de@localhost.
-
-   Hearty thanks to Stefanie Woll for proof-reading this text :->
-   All remaining idiosyncrasies are intended to ensure the Ancardian
-   feeling of the text ;-)
-
-                                                        --  Thomas Biskup
-                                                            May, 1998
-
-
-
-===--------------------------------------------------------------------===
-                            TABLE OF CONTENTS
-===--------------------------------------------------------------------===
-
-   Section I    - The ADOM License.
-        A. Terms of use.
-        B. Distributing ADOM in magazines, on disks, etc.
-        C. The Postcard Quest.
-        D. Licensing ADOM and other commercial ventures.
-
-   Section II   - ADOM in the Media.
-        A. Where can I find information about ADOM?
-        B. What should I know before writing a review about ADOM?
-
-   Section III  - ADOM Development.
-        A. I have some great ideas concerning ADOM.  Are you interested?
-        B. Is ADOM still being developed?
-        C. What can I do to further ADOM's development?
-        D. What plans do exist for ADOM's future?
-        E. What about the sources for the game?
-        F. What about ADOM variants?
-        G. Will ADOM be ported to 'xyz'?
-        H. How about some technical details about ADOM?
-        I. Why don't you make save files between versions compatible?
-        J. How about translations of the game texts into other languages?
-        K. Who's responsible for the various ports?
-
-   Section IV   - Miscellaneous Stuff.
-        A. Why aren't my emails answered?
-        B. Why is the website for ADOM out of date?
-        C. Who is Thomas Biskup?
-        D. Why has the savefile of my character disappeared after he died?
-        E. Why are requests for advice not answered?
-        F. Does Thomas Biskup enjoy receiving binary files?
-        G. When will the next version of ADOM be released?
-
-   Section V    - Game-Related Questions.
-        A. What's the relation between the Mad Minstrel and the village fool?
-        B. How much weight is 'one stone' actually?
-        C. Why can't I increase my weapon skills?
-        D. All my characters start out cursed.  Why?
-        E. How can I activate a ring of djinni summoning?
-        F. What's a 'si'?
-        G. Why does fire damage my character despite immunity to fire?
-        H. What about the Red Rooster and associated mysteries?
-        I. What's the best class/race combination?
-        J. Why is the number of charges for wands I zapped not displayed?
-        K. Why are scroll names readable for illiterate characters?
-        L. Why are all classes able to learn weapon skills equally well?
-        M. I can't use command 'xyz'.  Why not?
-        N. What do 'scurgari' look like?
-        O. Are there any cheat codes in ADOM?
-        P. Why are blank scrolls labeled?
-
-   Section VI   - Technical Problems.
-        A. General troubleshooting.
-        B. DOS
-        C. Windows 3.x, Windows for Workgroups, OS/2
-        D. Windows NT, Windows 95
-        E. Linux/FreeBSD
-
-   Section VII  - Bugs.
-        A. How to submit bugs?
-        B. Which bugs are known?
-        C. Command 'xyz' does not seem to work in my version...
-
-   Section VIII - Installation.
-        A. DOS, OS/2, Windows xyz
-        B. Linux
-
-
-roducts and you have a sure winner.
+  products and you have a sure winner.



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