Subject: CVS commit: pkgsrc/games/rocksndiamonds
To: None <pkgsrc-changes@NetBSD.org>
From: Klaus Heinz <heinz@netbsd.org>
List: pkgsrc-changes
Date: 07/22/2006 23:16:42
Module Name:	pkgsrc
Committed By:	heinz
Date:		Sat Jul 22 23:16:42 UTC 2006

Modified Files:
	pkgsrc/games/rocksndiamonds: Makefile PLIST distinfo
	pkgsrc/games/rocksndiamonds/patches: patch-ab
Removed Files:
	pkgsrc/games/rocksndiamonds/patches: patch-aa

Log Message:
Updated to version 3.2.0.

Pkgsrc changes:
  - Cleaned up COMMENT: There are no more separate packages for x11 and sdl.
  - INSTALLATION_DIRS should be extended, not set absolutely.
  - Simplified PLIST handling: no more @exec in PLIST, replaced by OWN_DIRS_PERMS.
  - Simplified installation of sounds/graphics/levels etc. All the files are now
    dynamically added to the PLIST, so the static PLIST is really short now.
  - Use GAMEOWN and GAMEGRP as user and group now.
  - No more substitutions in the pre-configure target and no more patch-aa:
    Replaced by overriding GNU make variables with MAKE_FLAGS.
  - Simplified patch-ab, also with MAKE_FLAGS.
  - Changed mode of top-level score directory so that users cannot see
    the score files. This prevents tampering with high scores :).
  - The do-install target uses now INSTALL_GAME to honor SETGIDGAME (from mk.conf).

Relevant changes since version 3.1.2:
=====================================
- finished new native game engine for Emerald Mine (Club) levels
- added all new elements from EMC engine also to R'n'D engine
- added selection between ECS and AGA graphics for EMC levels to setup
- added multi-player support for EMC game engine (with up to four players)
- added player switching (visual and quick) to R'n'D and EM game engine
- added key shortcut settings for switching player focus to setup menu
- added custom element actions for CE change page in level editor
- added "CE value" and "CE score" counters for custom elements
- added cascaded element lists to element list in level editor
- added dynamic element list with all elements used in current level
- added special Supaplex animations for Murphy being bored and sleeping
- added setup option to display element token name in level editor
- added up to five title screens for each level set to show after loading
- added credits pages to the "credits" section that were really missing
- lots of bugfixes and internal engine changes (see ChangeLog file)


To generate a diff of this commit:
cvs rdiff -r1.30 -r1.31 pkgsrc/games/rocksndiamonds/Makefile
cvs rdiff -r1.8 -r1.9 pkgsrc/games/rocksndiamonds/PLIST
cvs rdiff -r1.19 -r1.20 pkgsrc/games/rocksndiamonds/distinfo
cvs rdiff -r1.6 -r0 pkgsrc/games/rocksndiamonds/patches/patch-aa
cvs rdiff -r1.8 -r1.9 pkgsrc/games/rocksndiamonds/patches/patch-ab

Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.