Subject: CVS commit: pkgsrc/games/wesnoth
To: None <pkgsrc-changes@NetBSD.org>
From: Thomas Klausner <wiz@netbsd.org>
List: pkgsrc-changes
Date: 01/01/2005 23:50:42
Module Name:	pkgsrc
Committed By:	wiz
Date:		Sat Jan  1 23:50:42 UTC 2005

Modified Files:
	pkgsrc/games/wesnoth: Makefile PLIST distinfo

Log Message:
Update to 0.8.8:
 * campaign server stores size of campaigns
 * user interface improvements:
   * consistently compute minimum allowed zoom value according to screen size
   * improved readability of chat messages on light backgrounds (#10900)
 * made it possible to move and attack with a single click
 * graphics improvements:
   * portraits for all TRoW characters that speak in more than one scenario added
   * a portrait for Queen Asheviere in HttT
   * hotseat and vs AI multiplayer icons
   * new or modified unit images: orcish warlord, soul shooter, bone shooter
   * preparations for mountain and desert village graphics
   * new attack icons: bone arrow stab, cleaver, morning star, crush
 * scenario fixes for 'Eastern Invasion' campaign:
   * Weldyn Under Attack (#11051)
   * Capture
   * fixed end of campaign settings
 * scenario fixes for 'Son of the Black Eye' campaign:
   * Saving Inarix
 * scenario fixes for 'The Rise of Wesnoth' campaign:
   * The Vanguard, fixed chest placement
   * make the chests squeak
 * scenario fixes and balancing for 'Heir to the Throne' campaign:
   * A Test of the Clans
   * Return to Wesnoth
 * unit balancing:
   * Goblin Pillager: reduced HP
   * Goblin Impaler: reduced HP
   * Gryphon Rider: reduced cost
   * Drake Clasher: reduced cost, increase resistance to pierce
   * Drake Gladiator: reduced cost, increase resistance to pierce
   * Drake Slasher: reduced cost, increase resistance to pierce
   * Drake Burner: increase cost
   * Elvish Scout: increased ranged damage, reduced defence in forest
   * Elvish Rider: reduced defence in forest
   * Elvish Outrider: reduced defence in forest
   * Soul Shooter: melee changed from impact to pierce
   * Bone Shooter: melee changed from impact to pierce
   * Mage: reduced cost
   * minor adjustments to Drakefoot & Drakefly (& the Drakes in general)
   * LESS_NIMBLE_ELF macro
 * removed obsolete units:
   * Cavalry
   * Goblin Direwolver
   * Heavy Infantry
   * Merman Lord
   * Orcish Crossbow
   * Scout
 * new units:
   * Draug
   * Naga Fighter
   * Naga Warrior
   * Naga Myrmidon
   * Saurian Flanker
   * Deathblade
 * changed Dragoon's and Cavalier's pistol to crossbow.
 * renamed 'Saurian' to 'Saurian Skirmisher' and 'Saurian Warrior' to 'Saurian Ambusher'
 * language fixes and polishing (english)
 * revised MANUAL
   * english
   * swedish
 * updated translations:
   * catalan
   * french
   * german
   * greek
   * hungarian
   * italian
   * polish
   * portuguese
   * russian
   * slovak
   * spanish
   * swedish
 * multiplayer improvements
   * Charge map
   * CastleHoppingIsle map updated
 * give Woses, Saurians, Ogres, & Drakes names
 * give Saurians & Drakes traits
 * give the Drakes music in Multiplayer
 * new rectangle syntax allowing width/height and relative positionning in themes
 * new --enable-tinygui configure flag for adventurous PDA users
 * fixed units incorrectly not using the spear icon
 * fixed missing diagonal projectiles on several units
 * fixed Gwiti's animation (#10926)
 * fixed translations being searched for in installdir when running in builddir
 * added support for concatenating strings in wml files, for the benefit of i18n
 * fixed code for handling objects (#10904, #10954, #10963)
 * fixed many untranslatable strings
 * fixed layering of desert and dirt
 * fixed multiplayer setup screen being broken on low resolutions (#10919)
 * fixed resizing multiplayer lobby creating some graphic glitches
 * fixed --enable-lite for current image location
 * fixed wmlxgettext not working properly with msdos line-endings in multiline strings
 * fixed documentation (#10999)
 * fixed zoom behavior (#9890)
 * fixed unit teleportation (#10588, #11213)
 * fixed several crashes (#10959, #11102, #11115, #11158)
 * improved 320x240 resolution support
 * support for unrenamable units
 * install wmlxgettext so that it can be used by user campaigns
 * rewrote hotkeys code
 * rewrote widgets code
 * image and data-file cleanups
 * code cleanups
 * WML bug fixes


To generate a diff of this commit:
cvs rdiff -r1.4 -r1.5 pkgsrc/games/wesnoth/Makefile
cvs rdiff -r1.2 -r1.3 pkgsrc/games/wesnoth/PLIST \
    pkgsrc/games/wesnoth/distinfo

Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.